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Showing 150 results
This managing bullying in schools document from the Department of Education looks at how to manage behaviour through supporting pupils through work with nearby schools, creative arts projects and disciplinary sanctions. The resource explores managed moves and inclusion arts projects, as part of the managing...
This document from the Department of Education looks at how the White Horse Federation engages parents to discuss and improve pupil behaviour. The resource explores how the school talks with parents, develops language skills and online safety and its mobile phone policy, as part of the managing behaviour and...
This engineering activity, suitable for children in computing lessons, looks at the basics of flowchart construction. Simple examples, such as the decisions made by a dog chasing a stick, are used to make flowchart representation of algorithms accessible to younger children. A simple design activity requires...
This series of practical STEAM activities have been produced by Rolls Royce for Year 1 pupils. Within the collection there is an art and design, engineering, maths, science and technology activity which can be used to enhance existing pupil knowledge or to teach a key area of the KS1 Science, Maths, Design...
These resources have been created for Year 2 pupils in line with the KS1 science, maths, computing, art and design technology curriculum.
This series of practical STEAM activities have been produced by Rolls Royce for Year 2 pupils. Within the collection there is an art and design, engineering, maths, science and technology activity which can be used to enhance existing pupil knowledge or to teach a key area of the KS1 Science, Maths, Design...
These resources have been created for Year 3 pupils in line with the LKS2 science, maths, computing, art and design technology curriculum.
This series of practical STEAM activities have been produced by Rolls Royce for Year 3 pupils. Within the collection there is an art and design, engineering, maths, science and technology activity which can be used to enhance existing pupil knowledge or to teach a key area of the LKS2 Science, Maths, Design...
These resources have been created for Year 4 pupils in line with the LKS2 science, maths, computing, art and design technology curriculum.
Rolls Royce has produced this series of practical STEAM activities for Year 4 pupils. Within the collection there is an art and design, engineering, maths, science and technology activity which can be used to enhance existing pupil knowledge or to teach a key area of the LKS2 Science, Maths, Design Technology or...
These resources have been created for Year 5 pupils in line with the LKS2 science, maths, computing, art and design technology curriculum.
Rolls Royce has produced this series of practical STEAM activities for Year 5 pupils. Within the collection there is an art and design, engineering, maths, science and technology activity which can be used to enhance existing pupil knowledge or to teach a key area of the UKS2 Science, Maths, Design Technology or...
These resources have been created for Year 6 pupils in line with the LKS2 science, maths, computing, art and design technology curriculum.
Rolls Royce has produced this series of practical STEAM activities for Year 5 pupils. Within the collection there is an art and design, engineering, maths, science and technology activity which can be used to enhance existing pupil knowledge or to teach a key area of the UKS2 Science, Maths, Design Technology or...
The iCould careers collection provides invaluable insight into what is possible in work...