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This resource provides a lesson plan and supporting resources that help Year 4 pupils to work within a budget and to solve multi-step problems. Through these resources, children are given the opportunity to apply previous addition, subtraction and money learning to solve real-life problems and the session gives an...

This resource provides a lesson plan and supporting presentation that enhances the design technology curriculum by giving Year 4 pupils the opportunity to make a calcium rich food product and to prepare vegetables safely.  This session also gives pupils the challenge of working as part of a group to apply...

This resource provides a lesson plan and supporting presentation that enhances the lower key stage two maths curriculum by giving Year 4 pupils the opportunity to calculate profit and solve multi-step problems in a real life context. This session is ninth in a ten session STEM project provided by NFU Education.

These resources have been created for Year 4 pupils in line with the LKS2 science, maths, computing, art and design technology curriculum.

Rolls Royce has produced this series of practical STEAM activities for Year 4 pupils. Within the collection there is an art and design, engineering, maths, science and technology activity which can be used to enhance existing pupil knowledge or to teach a key area of the LKS2 Science, Maths, Design Technology or...

 This resource provides a brief overview of a STEM project which supports Year 4 pupils working in groups to set up a farm shop business, design, make and market and new lunchtime food product, using dairy. This project provides a range of opportunities to enhance Year 4 National Curriculum for:

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This project allows...

This resource gives Year 5 pupils the opportunity to work scientifically and use cross-curricular English skills as they design and conduct a fair investigation, investigate which material will keep food fresher for longer, design and make packaging and write and perform promotional material. Through this lesson...

This resource supports Year 5 pupils to grow vegetables from seeds and to plot a line graph. Through this session pupils revise their learning on the requirements of plants for life and growth and plant their own vegetable seeds. The supporting activities are then completed over a series of weeks in order to give...

This resource gives Year 5 pupils the opportunity to apply their mathematical skills by designing and conducting a survey before drawing a bar chart. Through these resources, pupils will design and conduct a survey to find out about their potential customer’s preferences. These results will then be used to inform...

This resources gives Year 5 pupils the opportunity to apply their mathematical skills in the context of a budget and solving multi step problems. This session should be completed after or during a teaching unit on written addition and subtraction methods. This lesson plan offers an engaging purpose for learning...

This resource gives Year 5 pupils the opportunity to purposefully apply their mathematical skills by calculating a profit and solving multi step problems. This session should be completed after or during a block of teaching on written addition and subtraction methods in order to be most effective. This session is...

This resource supports the design technology and maths curriculum by allowing Year 5 pupils to make a food product by preparing vegetables correctly and focussing on working within a budget to maximise profits. Pupils will work as part of their business group to use the vegetables they have previously grown,...

These resources have been created for Year 5 pupils in line with the LKS2 science, maths, computing, art and design technology curriculum.

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