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Fixperts is an award-winning, hands-on learning programme that challenges young people to use their imagination and skills to create ingenious solutions to everyday problems. The programme is equally relevant to design and technology, engineering and as a STEM enrichment activity.  

This set of resources can...

GO asks us to consider the big questions facing human movement. How can we increase global travel without polluting our planet? How do we bring people from different countries closer together? What are the challenges to our everyday mobility?

How might we redesign everyday objects to make travelling...

This resources investigates how electrical energy is generated from renewable and non-renewable sources.

Suggested learning outcomes include:

  • To know the difference between a renewable and a non-renewable source of energy.
  • To understand how electrical energy is generated from at least...

This collection of Getting Started resources will help you to set up the V&A Challenge with your students. Getting Started focuses your students on establishing a design team. The downloadable resources provide ideas for mini team challenges that your students can take part in to help them begin their creative...

This resource explores the impact of globalisation on the manufacturing market. It explores the advantages and disadvantages of global product manufacture, looking at topics such as transport, sustainability, delivery, consumer rights, legislation. The presentation and worksheets combine to create a learning mat...

The UK population is ageing. This resource collection explores how technology will support people to live longer, independent lives and why the needs of an ageing population will create demand for...

This lesson resource helps students to understand how designers need to reflect cultural and society issues in the design of products and consider wider issues. Students will understand the impact culture and society has on its design by looking at a specific products and completing analysis studies. This resource...

This lesson teaches students different uses of 3D printing and highlights the three main parts to the 3D printing process (I.e. design, slice, print).

This lesson resource supports students to understand how products are designed to meet the needs of clients. Students are introduced to key vocabulary (technology push and market pull) by analysing the evolution of a daily product (the mobile phone and listening to music on it). Theory of both topics is included...

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A collection of resources for GCSE Design and Technology that support student understanding of key employers in the Design, Technology and Engineering industry (as...

Students find out about the Airbus company and its structure. To begin their prior knowledge of aircraft is considered through their ability to name parts of an aeroplane. They find out where airbus is based around the world and the type of work it undertakes. Airbus’ employee numbers and how they contribute to the...

In this resource students investigate the company Apple. To begin they are shown a short clip about Apple as a company and its history. They find out where Apple is based around the world and the type of work it undertakes. The structure of Apple and how it works with many other companies to produce it products is...

In this resource students investigate the company Dyson. To begin they are shown a short clip about how Dyson carry out the testing of their products. They find out where Dyson is based around the world and the type of work it undertakes. The structure of Dyson and how it has shifted production from the UK to Asia...

In this resource students investigate the company Tesla, its structure and Hyperloop One. To begin they are asked to consider how we currently produce electricity in the UK, and how this may have to change. They consider the type of work that Tesla and Hyperloop One undertake and how this is changing rapidly in...

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