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This resource has been developed by the Royal Society of Edinburgh (RSE) and the BCS Academy of Computing. It will seek to consolidate learners’ understanding of modern information systems concepts, through study of web technologies, including HTML.

Whilst this resource has been designed to be used as a...

A series of spreadsheet-based activities to simulate both binary and hexadecimal encoded image files. The students are required to convert between binary and hexadecimal as well as to and from denary as part of the process of solving these puzzles. The worksheet contains a number of example pictures which the...

Although this resource does not contain any instructions for how to use it in a lesson, or lesson plans to go with it, it could easily be used to support the delivery of other activities as students learn about how images are created and stored, as well as how they are represented in the memory of a computer....

The cs4fn magazine is a magazine on the fun side of all things to do with computer science. The authors write up computing research in a fun and accessible way that puts across their enthusiasm for the subject. Unplugged computing, computational thinking and practical applications of computers in many areas are...

An unplugged activity to convert binary numbers into coordinates that enable students to recreate an image using values given in binary. The resource also includes a spreadsheet which can be used to make more complex images for use with students at a more advanced level. The presentation is more of a discussion of...

"Computing isn't about computers" - this quote from one of the CS4FN authors, Paul Curzon, should give you an idea about the resources in this collection. Designed to inspire, these activities are about people, solving puzzles, creativity, changing the future and, most of all, having fun. Magic tricks, philosophy,...

This booklet is an example of a programme of study for ICT and Computing produced by Matt Britland. The programme contains details of the ICT strands and aims and fourteen original projects for students in years 7-9. Each project includes a link to a presentation that...

 

These two lessons use the context of the scoring system of Ultimate frisbee to help students see a real-life use of how spreadsheets and data handling can assist a sporting context.  

Lesson 1 shows...

This report gives details of a series of computing lessons designed to relate fundamental concepts of database use and design to children in Primary and Secondary Education (ages of 6 to 16). The skills and concepts developed in...

This book introduces the computer language BASIC; covering the mathematical, non-numeric and data-processing facilities. Where possible the text is machine independence although supplements are included to show variations in a number of manufacturer's implementations.

This resource consists of a presentation and some supporting materials to enable students to research and create their own presentation around the ideas that there are Ethical, Legal and Environmental Issues surrounding the use of ICT in Business and Educational surroundings. The presentation sets the scene,...

This edition of the Computing at School newsletter contains articles covering:

*Computing curriculum change

*Programming pedagogy

*Database Detectives, a Digital School House resource

*Unplugged computing

*Scratch in the primary classroom

*Real robotics – outreach from...

A highly technical overview of how sound is represented in a computer, how digitising sound changes the quality of it and how reducing the sample rates can effect the resulting audio. The resource also comes with a number of sound samples to illustrate these concepts, along with both Python and Scratch programs to...

The national strategy for Key Stage 3 is mounted by the Department for Education and Skills (DfES) and supported by a national team. The aim of the strategy is to raise standards by strengthening teaching and learning, developing cross-curricular skills such as literacy and numeracy, helping pupils who come into...

The national strategy for Key Stage 3 is mounted by the Department for Education and Skills (DfES) and supported by a national team. The aim of the strategy is to raise standards by strengthening teaching and learning, developing cross-curricular skills such as literacy and numeracy, helping pupils who come into...

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