Computer Science for Fun
"Computing isn't about computers" - this quote from one of the CS4FN authors, Paul Curzon, should give you an idea about the resources in this collection. Designed to inspire, these activities are about people, solving puzzles, creativity, changing the future and, most of all, having fun. Magic tricks, philosophy, code-cracking, medical applications of computers... these are some of the diverse topics covered in this popular collection that will enrich lessons and engage minds.
This activity, available in three different programming languages, requires students to ‘dry run’ written code and work out what it does. This is a useful skill for programming, which tests their understanding of assignment and subsequent changes to variables within programs. They step through code and analyse the...
This unplugged activity, from the CS4FN team at Queen Mary University of London, helps learners to understand variable assignment and operations. They use the idea of variables as boxes as the basis of a group activity, developing their use of logical thinking to trace variables through programs.
This unplugged activity from Peter McOwan and Paul Curzon mingles computer science with biology. A group activity is used that mimics the firing of neurons within the brain. These trigger other neurons to fire – these can be compared to AND gates in logic circuits.
The ‘brain in a bag’ kits used in the...
This textbook takes an ‘unplugged’ approach to learning the critical concepts in computer science. It relies heavily on metaphors as a means for readers to grasp new topics and relate them to their current understanding. It also contains puzzles which aid understanding.
The book includes chapters covering...
|Subject(s)||Computing, Computer Systems, Creating Media, Programming, Safety & Security, Design & Development, Computer Networks, Algorithmic Thinking, Data & Information|
|Age||5-7, 7-11, 11-14, 14-16, 16-19|
|Published||2010 to 2019|
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- Queen Mary University of London