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Computing curriculum: projects for students in Years 7 - 9

This booklet is an example of a programme of study for ICT and Computing produced by Matt Britland. The programme contains details of the ICT strands and aims and fourteen original projects for students in years 7-9. Each project includes a link to a presentation that can be used by teachers and by students. The presentations include extra resources such as links to websites, videos and example student work.

Each project has been designed for a specific year group although they could be used by other year groups with some modification. The topics covered are:

Digital Literacy Students learn:

• What the cloud is and how to utilise cloud services
• To be proficient in using a range of digital online/offline applications
• How to transfer skills from one application to another
• How to use search engines effectively
• How to identify accurate information in the digital world
• To use blogs, social networks and other online digital tools

Digital Citizenship Students learn:

• To be responsible when using social networks, technology and other online tools
• To understand the possible dangers they can face online
• To learn how to deal with situation they may encounter online
• To understand the impact ICT has on the world around them
• The positive and negative effects of ICT on their lives
• To learn how to use privacy setting on social networks

Digital Creativity Students learn:

• The importance of evaluating existing digital content
• To consider audience and purpose when designing and creating digital products
• How to effectively combine text and images to produce effective digital products
• To learn how to effectively edit, repurpose and combine digital elements.
• The importance of self and peer evaluation
• To be effective when working independently as well as when collaborating with team

Computing Students learn:

• To be able to create interactive games by using a visual programming language
• To learn a textual programming language and related computational terminology
• To learn about the hardware components inside a computer/tablet/smartphone
• To learn what an operating system is and why it is used
• To understand the history of computer science, as well as key figures in history
• To understand what an algorithm is and why they are used
• To have a basic understanding how search engines work
• To learn what a local area network is
• To have a basic understanding of how the internet works

Matt Britland, Director of Realise Learning, is the author of this resource.

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