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This SMILE resource contains three packs of games, investigations, worksheets and practical activities supporting the teaching and learning of addition, ranging from simple number bonds to dealing with decimals in context.

Addition pack one contains fifteen work cards with activities on...

Designed to improve confidence in mathematics, these resources from the Centre for Innovation in Mathematics Teaching, focus on algebra and were developed particularly for primary teachers and those non-specialists who teach mathematics in the lower secondary years.

Each section offers an overview of a...

This resource, published by Schofield & Sims, accompanies the text books for the Alpha Mathematics series, which catered for more able students at junior and middle school, and contains detailed notes on the implementation of the scheme which includes:

*a synopsis of the contents of the Alpha series, the...

The project involved members of staff from the STEM subjects at the Kingswinford School working collaboratively to plan and deliver sessions to a group of Year Nine students. These sessions were held after school for an hour each week during the summer and autumn terms...

Architect’s skills, from Cre8ate maths, will develop the process skills involved in understanding and making sense of mathematical information. Students have to give unambiguous descriptions to enable their partner to build an identical copy of a hidden shape, whilst the partner has to listen and interpret the...

Area Builder gives students the opportunity to build any shape and explore the relationship between the area of a shape and the length of its perimeter. The “Game Screen” contains two kinds of challenges: Build a shape and Find the area. There are different levels of increasing difficulty. The teacher notes give...

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Produced in 2009-2010, Assessing Pupils Progress (APP) was produced by the Qualifications and Curriculum Authority (QCA) and is a structured approach to periodic assessment, written to enable teachers to use diagnostic information about students’ strengths and weaknesses and to track students’ progress.

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This activity, available in three different programming languages, requires students to ‘dry run’ written code and work out what it does. This is a useful skill for programming, which tests their understanding of assignment and subsequent changes to variables within programs. They step through code and analyse the...

This activity includes a game-based approach to measuring reaction speed. Fast reflexes are vital to astronauts who may need to deal with rapidly escalating incidents and high-speed projectiles.

The effect of distraction on reaction speed is investigated – students collect multiple readings and take averages...

This set of Cre8ate maths activities explores three ways in which retailers and product manufacturers may seek to persuade customers to either buy more of their product or encourage customer loyalty. In ‘Prize draw’ students explore sequences and series. ‘Offers’ involves money calculations and comparison of prices...

This is a starter activity in which students describe the route of a molecule of oxygen from air in the lungs to a muscle in a leg. A simple circulation “map” is provided to enable students to trace the route from the lungs, through the heart and to the leg. The map is supplied in 2 forms
at different levels...

This resource from Wellcome Trust Sanger Institute is a practical, classroom activity that allows the students to make a balloon model of a disease-causing bacterium. This illustrates its basic shape and structure. Students can choose from three bacteria species...

In this resource, students use their STEM skills to help them design and build a model of a flood- proof house. Activities to help them with their design include testing materials (for strength and absorbency) and structures. Set on a fictitious island coping with the devastating effects of flooding caused by...

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