- View more resources from this publishercre8ate maths
- View more resources from this publisherCentre for Science Education
Attracting the Customer
This set of Cre8ate maths activities explores three ways in which retailers and product manufacturers may seek to persuade customers to either buy more of their product or encourage customer loyalty. In ‘Prize draw’ students explore sequences and series. ‘Offers’ involves money calculations and comparison of prices. In ‘Collect the set’ students run and devise simulations, find mean and range and discuss these and the probabilities of events.
Show health and safety information
Please be aware that resources have been published on the website in the form that they were originally supplied. This means that procedures reflect general practice and standards applicable at the time resources were produced and cannot be assumed to be acceptable today. Website users are fully responsible for ensuring that any activity, including practical work, which they carry out is in accordance with current regulations related to health and safety and that an appropriate risk assessment has been carried out.
Downloads
-
Package download 947.92 KB
-
Prize draw 194.63 KB
-
Offers 305.94 KB
-
Collect the set 358.71 KB
-
Collect the set - famous athlete cards 312.17 KB