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A variety of games and quizzes, including popular 'Fun-size' activities.

A variety of games and quizzes, including popular 'Fun-size' activities.

A variety of games and quizzes, including popular 'Fun-size' activities.

Work done in this Nuffield 13 - 16 module followed from the S unit called ‘Cars on the move’. This X Unit provided enough material for eight double periods. It could be selected to complete either a Science or a Further Science course.

The teachers’ guide included 10 worksheets to supplement the students’...

Faraday Challenges are designed to promote team work, curiosity and raise the profile of science, technology, engineering and mathematics (STEM) subjects, so are particularly relevant as part of an enrichment and enhancement programme built into your curriculum.

This guide, from triple science support,...

This sub-collection includes shorter activities which can make effective starter and plenary activities, helping students to engage and further their understanding. The resources are:  

  • Mr Zippy's Trainers: This brings together the ideas of friction, air resistance and materials using clear language...

What is the perfect curve of a ball’s trajectory, what must the ideal turf be like, and...

Produced by The Centre for Industry Education Collaboration (CIEC), this activity engages students to consider the responsible use of chemicals and an analysis of the impact of a product through all the stages in its life. In this context, students attempt an analysis for different de-icers that might be used on...

Those fun-size activities, from the Association for Science Education (ASE) are short 5-15 minute activities that enliven lessons. These are taken from the SYCD Only Connect? collection. They range from short games and word plays through to quick demonstrations. Fun-size is particularly useful when teachers are...

These Fun-Size materials, from the Association for Science Education (ASE) are short 5-15 minute activities that enliven lessons. These are part of the SYCD AKA Science collection. They range from short games and word plays through to quick demonstrations. Fun-size is particularly useful when you are working...

Future Morph was a careers website, provided by the Science Council, designed to provide information for young people, their parents and teachers about the jobs available from studying science and maths. It aimed to show young people that studying science and maths post-16 could provide them with the skills and...

 

Futurecade was developed as an interactive suite of games allowing students to explore how science and technology impacts on their everyday lives. These resources were developed to accompany the games which were inspired by technology in the fields of robotics, satellites and space junk, geo-engineering...

This collection of resources from the Association for Science Education (ASE) and produced by teachers using standard ICT packages, illustrate some of the ways that ICT can be used to enrich existing schemes of work.

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Work done in this Nuffield 13 - 16 module followed from the unit called ‘Senses’. This B unit provided enough material for six double periods in the third year of secondary school (year nine). The teachers’ guide included seven worksheets to supplement the students’...

From the Science Museum, this set of short videos contains tip from the museum's Punk Science team for making science demonstrations fun and exciting! The presenters look to involve volunteers in their presentations and have deliberately chosen not to use sophisticated props. Using this approach enables the Punk...

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