Futurecade was developed as an interactive suite of games allowing students to explore how science and technology impacts on their everyday lives. These resources were developed to accompany the games which were inspired by technology in the fields of robotics, satellites and space junk, geo-engineering and synthetic biology, and they provide thought-provoking questions around the science and can be used in the classroom to generate discussion.
Please note, the interactive game files have been removed from this resource, as they are no longer supported by Adobe Flash Player.
Cloud control helps students to consider questions such as: Is trying to change the climate a viable option? Can we really stop climate change? Who is responsible for combating climate change?
Robo-lobster can be used to introduces ideas about robots. What jobs would students be happy for robots to do? Who is responsible for a robot’s actions? Can we trust robots to keep us safe?
Space Junker looks at questions such as: Do we really need to worry about space junk? Who is responsible for littering space? Who should pay for cleaning up space junk?
Bactolab looks at genetic engineering. Should we do it? How safe is it? Would students take engineered E. coli as medicine? Could genetically-modified bacteria help to tackle some of the problems facing the world? Is it OK to engineer any organism?
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|Subject(s)||Design and technology, Engineering, Science, Biology, Physics, Earth science, Chemistry|
|Published||2010 to 2019|
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- Science Museum