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e-Textiles in a Box

This professional development resource provides teachers with the basic knowledge to deliver an e-textiles project in the classroom. The four lessons of varying duration cover: • basic electronics with batteries and LEDs • Using craft techniques to create wearable electronics • Introductory programming with Arduino...

Making games with Python & Pygame

This resource is a detailed guide to Pygame. Pygame is an open source library that allows students to make graphical computer games and multimedia applications in the Python programming language. The book is suitable for students aged 14 – 18 years, Ideally, students should already have been taught the basics of...

Computer science with Snap

This book is an introduction to the graphical language Snap!. Snap! is a free graphical programming language. Inspired by Scratch, it builds upon its foundations and expands its functionality.

This resource is suitable for both the novice and experienced programmer. The author, attempts to bridge the gap...

Itching for more

Designed for students who have advanced through Scratch and are ready for additional challenge, this resource explores Build Your Own Blocks (BYOB) as a tool for learning modular programming using procedures. 

After examining, briefly, the history of the computer and the Turing Test as a measure of their...

I love my smartphone

Mobile app development is an engaging way for students to learn programming and interface design as many do, indeed, "love their smartphone".

This complete learning package teachers the origins and development of the smartphone, helping them to appreciate the amount of technology packed into their pocket. It...

Careers in Energy

This publication from BP Educational Services gives a guide to careers in the energy business. It includes biographies of real-life role models, and information on desirable generic employability skills, which are valued across sectors.

The role model examples include a geologist, gas trader, commercial and...

Flywheels in Engineering

This publication, from the Technology Enhancement Programme (TEP), looks at the topic of flywheels and how they can be used to store or smooth energy flows. The book initially provides information for students on the following topics:

• The energy-storage system
• Cyclicity of supply
• Energy and...

Corrosion: the Virus of Engineering

From the Technology Enhancement Programme (TEP), this publication looks at the process and problems caused by the corrosion of metals. The first part of the publication gives background information for students on elements, atoms, ions and electrochemical reactions involved in rusting. This helps students to...

So You Want to Learn to Program?

This e-book gives an introduction to programming in the BASIC language for middle to high school students. It can be used as:

*a nine or 18 week-long introduction to programming

*a brief introduction to programming concepts

*an introduction to data structures for non-programmers

* a...

The Raspberry Pi Education Manual

This resource is designed as an introduction to activities available using a Raspberry Pi computer. The introduction explains:
*what a Raspberry Pi is: a small, affordable yet powerful computer
*what can be learnt from this manual: how to perform simple programming and the basics of computer science...


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