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This unplugged activity from Peter McOwan and Paul Curzon mingles computer science with biology. A group activity is used that mimics the firing of neurons within the brain. These trigger other neurons to fire – these can be compared to AND gates in logic circuits.

The ‘brain in a bag’ kits used in the...

The Youth Grand Challenges is a new STEM competition that aims to inspire students aged 11-to-19.  This resource provides a selection of ideas for research or practical projects on the subect of the spread of disease.

Curriculum links include pathogens, bacteria, epidemics, pandemics, malaria, water borne...

This is a classroom-based activity from the Wellcome Trust Sanger Institute that allows students to explore the features of two bacterial pathogen genomes. The aim of this activity is to highlight the role of different genetic components in two closely related subspecies of Salmonella enterica, and to identify how...

In this activity students will learn about what is meant by mains electricity and how it is transported to our...

This resource is designed to support learning about the Polar Regions alongside curriculum content. It is laid out in 3 sections. An introduction which sets the scene for looking at survival of plants and animals in the Polar regions, followed by activities for teachers to select...

This immersive escape room activity introduces the BIFoR FACE (Birmingham Institute for forest research free air carbon enrichment) experiment and encourages learners to consider the impact of climate change on forest ecosystems. Learners work as a group to complete a virtual tour of BIFoR FACE before using...

In this activity students are about to get their first car. They also imagine that increased carbon dioxide emissions have led to huge financial incentives to buy renewable fuels. Filling stations provide hydrogen and biodiesel fuels, and recharging points for electric cars are commonplace. Students are presented...

These two Future Morph resources aim to show students that there is a wide choice of options open to those who study sciences and mathematics. The resources consist of:

Career examples list

The list covers six...

The Careers in Space workshop included inputs from: * Vicki Hodges on Astrium's STEM Ambassadors programme * Rosalind Azouzi on Space Tourism and the Next Generation * Lloyd Marshall on Apprenticeship opportunities with Astrium

This resource from Science & Plants for Schools (SAPS) describes the work of Charles Darwin on carnivorous plants to determine what causes the leaves to curl up when stimulated.

Darwin’s experiments are very easy...

Europeans love chocolate - we eat over half the world's supply! The bad news is that we are eating more cocoa than can be produced and soon chocolate may become a rare and precious commodity as farmers struggle to meet demand. In this activity students apply their knowledge of pollination to discuss why cocoa...

This resource provided by ASE includes a number of activities to support environment teaching in science. By comparing the conventional use of agrochemicals with organic production, students can develop their understanding of the interaction between living things and their environment.

This activity also...

In these two key stage three activities from the ARKive collection, students learn about why species are classified, the ways in which this can be done and the key characteristics of mammals, birds, reptiles, amphibians, fish and insects. In the first activity, students play the Guess Zoo game to help them...

This resource from The Economist Educational Foundation engages students with big questions about climate change and human intervention. The sessions explore the viability of our attempts to keep temperatures down and supports students to discuss the obstacles to success and question where...

This is one of a series of resources to support the use of the BBC micro:bit. This resource focusses on pupils designing, programming and using a BBC micro:bit to find other micro:bits in a class treasure hunt.

In this activity pupils will make use of the BBC micro:bit to design and create a programmable...

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