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This document from the Department of Education looks at how St Gregory's Catholic Science College uses weekend detentions to deter behaviour. The resource explores the Saturday detentions and the visibility of senior staff, as part of the managing behaviour and bullying in schools case studies.

Behaviour...

The Centre for Industry Education Collaboration (CIEC) produces classroom resources and teacher guidance to help highlight the links between classroom science and science-based industry. Resources in this collection contain information about the chemical and plastics industries as well as practical guidance about...

This guide shows how the BrickPi can enable novice programmers to use Scratch to control complex robots and models.

The instructions need to be followed using Scratch on the Raspberry Pi computer. The resulting programs use different input and output devices, including touch and colour sensors and motors....

This report sets out the recommendations of an independent Review of Teachers’ Standards, chaired by Sally Coates. The review was launched by the Secretary of State in March 2011 with a remit to review the existing framework of professional standards for teachers. The Review Group comprises excellent teachers, head...

Developed with funding from the Department for Education, these video clips show interviews with young professionals working in science, technology, engineering and maths (STEM) sectors. The films introduce some of the exciting careers that students may access by studying STEM subjects. The professionals...

This STEMNET resource describes the background and career of STEM Ambassador Jenny Tillotson, the Chief Executive Officer of Sensory Design and Technology Ltd. Jenny produces mood-enhancing clothes, jewellery and medical products.

Reading science fiction novels set Jenny thinking about how the arts and...

Share supports students to define their idea, visualising it, and tell its story.

This stage involves:  

  • Finalising your design idea
  • Visualising ideas, for example hand sketching, technical drawing, 3D modelling, photography  
  • Creating a clear written narrative on what it is,...

Siemens have created a number of high-quality engaging online interactive games and activities for pupils of all ages covering many aspects of the STEM curriculum.  Topics range from cybersecurity to carbon emissions; programming to dressing a site worker in appropriate personal protective clothing. Many of the...

This report, published by the Association of the British Pharmaceutical Industry (ABPI) in 2008, is based on a survey of ABPI and UK BioIndustry Association (BIA) member companies to review the position three years on from a previous report called Sustaining the Skills Pipeline in the Pharmaceutical and...

This Mathematics Matters case study, produced by the Institute of Mathematics and its Applications, looks at how industry relies on cutting-edge mathematics to develop better quality communications. The amount of information we can transmit though the air is limited by the laws of physics, but the mathematics of...

British ESA astronaut Tim Peake invites UK children to exercise alongside him as he trains two hours a day on the highest and fastest gym in the Universe – travelling at 27,600 km per hour and circling the world every 90 minutes. The triathlon styled challenge encourages schools to create their own ‘spaceathlons...

Produced by The Centre for Industry Education Collaboration (CIEC), this booklet offers advice and guidance for:
* teachers who wish to bring industrial speakers into school
* industrial speakers who would like an insight into the needs of teachers and their...

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