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These activities have been developed for the National HE STEM Programme to be used in conjunction with the video resources found in this collection.

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In this activity students will learn about what is meant by mains electricity and how it is transported to our...

These two Future Morph resources aim to show students that there is a wide choice of options open to those who study sciences and mathematics. The resources consist of:

Career examples list

The list covers six...

This resource provided by Siemens, aimed at primary learners, looks at how science, technology and engineering has shaped the way we live. It is divided into four activities which link to aspects of the technology, science and mathematics curriculum.

  • The power of steam - The first part...

This is one of a series of resources to support the use of the BBC micro:bit. This resource focusses on pupils designing, programming and using a BBC micro:bit to find other micro:bits in a class treasure hunt.

In this activity pupils will make use of the BBC micro:bit to design and create a programmable...

The engineers behind the Watt Nightclub in Rotterdam turn the energy created by clubbers on the dance-floor into power for the lighting. There is even a giant battery to monitor the energy and encourage the crowd to dance even more.

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In this activity, students use what they have found out about community transport systems to suggest possible solutions to existing transportation problems. They watch the film Transportation Planning which focuses on the career of a transportation planner who worked on...

In this activity, students are asked to think about current methods of community transport and the associated pros and cons. Their ideas are then used to compile a class list of criteria that future methods of community transport should fulfill. For example,...

This activity, from the Institution of Engineering and Technology (IET), gives students the opportunity to develop their understanding of graphs in an engineering context. Students learn about dance floors that generate electricity and consider how output is linked to...

Create a den at school using this STEM challenge, which links to geography and D & T. Children learn about natural disasters and how they affect people in many ways, then are challenged to plan and construct a sturdy...

Students will design a jet pack that can be worn by either the players or referee during a football game on the Moon. They will consider how a jet pack works and the different parts of a jet pack. They will then sketch an idea for a wearable jet pack with consideration for how it will fit, the weight of the jet...

This activity, from the Institution of Engineering and Technology (IET), introduces students to how we see communications developing to help others.

The resource is designed so that students will:

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In this resource designed by the IET, students design and make a pewter cast medal for the men's football World Cup. The resource introduces the concept of CAD design, pewter casting and how this can be used to create something for a major event. Metal casting is a manufacturing process that involves pouring molten...

In this activity, pupils will use the theme of the London Marathon to respond to a design context, investigate the context on the internet and design a wheelchair for sports use. 

Pupils will consider the use of different search...

In this resource pupils learn that the Earth’s surface is split into tectonic plates and that earthquakes usually happen at plate boundaries. They will explore how when an earthquake happens it releases vibrations, called seismic waves, which can be measured using seismographs and that earthquakes can cause...

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