- View more resources from this publisherQueen Mary University of London
CS4FN Issue 2
The magazine that presents the fun side of computer science. This issue includes:
• Artificial intelligence and mobile phone gaming
• Human error and human-computer interfaces
• Simple game algorithms
• The ‘first cyborg’
• The life of Alexander Graham Bell
• Viral marketing
• The maths of magic tricks
• MP3 and the end of the CD
• Self-replicating technology
• The rules of language
• Programming an X-Factor judge
• Software engineering disasters
The magazine is edited by Paul Curzon, Jo Brodie and Peter W. McOwan
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CS4FN issue 2 1.78 MB