CS4FN Issue 2

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The magazine that presents the fun side of computer science. This issue includes:

• Artificial intelligence and mobile phone gaming

• Human error and human-computer interfaces

• Simple game algorithms

• The ‘first cyborg’

• The life of Alexander Graham Bell

• Viral marketing

• The maths of magic tricks

• MP3 and the end of the CD

• Self-replicating technology

• The rules of language

• Programming an X-Factor judge

• Software engineering disasters

The magazine is edited by Paul Curzon, Jo Brodie and Peter W. McOwan

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