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Infrared webcam hack - Using infrared light to observe the world in a new way

This set of three activities from the European Space Agency enables students to understand the electromagnetic spectrum and observe infrared radiation through the modification of a cheap webcam. It enables discussion of how infrared radiation can be used to obtain information that is not available using visible...

Python Programming Challenges

This booklet consists of 16 introductory programming challenges, some of the challenges also provide further extension challenges, for every challenge there is a "Self Review" section which asks students to comment on whether they managed to complete the task successfully, whether they had any errors initially and...

Lesson 2 - Landscape or Portrait?

In this session, Year 2 pupils are introduced to the concept that a photograph can be taken in either landscape or portrait format. Pupils are encouraged to explore taking photographs in both portrait and landscape formats and explore the reasons why a photographer may favour one over the other. These resources...

Lesson 4 - Lighting

In this session, Year 2 pupils investigate the effect that good lighting has on the quality of photos they take and explore what effect using the camera flash and adding an artificial light source can have on their photos. These resources also support pupils to learn how to camera autofocus tool can be used to make...

Lesson 2 - Changing Composition of images

In this session pupils will be supported to identify changes that have been made to edited images, to search for and save images from a copyright-free website and use an image editor to make a new image composition with cross-curricular links to current or past classroom topics. This session is second in a six...

Creative Computing with Scratch

This resource from the MIT team where Scratch originated consists of a teacher guide and student workbook.

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Scratch junior

ScratchJr is an introductory programming language that enables young students to create their own interactive stories and games. Students snap together graphical programming blocks to make characters move, jump, dance, and sing. Students can modify characters in the paint editor, add their own voices and sounds,...

GCSE Computing Theory

A teacher produced workbook containing activities focused solely on database parts. The resource consists of a section on databases, a discussion of the pros and cons of flat file databases versus relational databases  which leads into how to create tables, insert data into them and then interact with them using...

Binary Data Representation

This resource looks at binary data and contains an Excel workbook with macros to enable recolouring/checking the colour of cells. A series of binary numbers are given in a rectangular grid of cells on the left when the workbook is first opened. Students are required to recolour the original binary grid, to show the...

Data representation Images

This resource consists of 2 A3 Active Learning worksheets which could be used to either introduce and record information about data representation, or as a revision tool. There are plenty of activities across the two pages that would allow students to either recap work they have previously covered or to research...

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