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The environmental impact of a product throughout the different stages of its lifecycle are quantified in this activity. Data from the Eco-indicator 99 Manual for Designers is required for the final evaluation task.

In this STEMNET resource, maths teacher Ed Dyke describes a STEM project undertaken by his school in Harrogate, North Yorkshire, called Rocket Day. The project was funded by the York and North Yorkshire Business and Education Partnership (NYBEP). Also involved was STEM Ambassador Clive Bell, who has worked for the...

This UNESCO publication draws on a wide range of research into pedagogical approaches that aim to engage learners and lead to desirable outcomes in mathematics. The report looks to deepen the understanding of educational practices that optimise opportunities for mathematics learners.

The report aims to...

In this booklet, Reinhard Pekrun draw upon empirical evidence to address the emotions experienced by students at school. He discusses the nature and diversity of these emotions, their function on student’s learning, their individual antecedents, ways to regulate these emotions, and the influence on teachers,...

The purpose of this booklet is to offer guiding principles about learning in the twenty-first century. It is intended for teachers, curriculum designers, school leaders, and others involved in all levels of school education and can be used for any age group, as the principles it contains are general enough to be...

This booklet, draws on research and experience to presents eight key principles of creative thinking that are interlinked and interrelated and equally important for nurturing creativity in the educational context.


Creative thinking is defined as the thinking that enables students to apply their...

This publication, from Warwick University, reports on the STEM Careers Awareness Timeline Pilot. The Timeline project seeks to establish how schools can embed a more systematic programme of careers awareness into the existing subject curriculum. The report gives emerging findings from working with stakeholders and...

Produced  in 2009 by the Learning and Skills Improvement Service (LSIS), these case studies describe work done by practitioners to explore the effective embedding of functional skills in STEM teaching and learning. As well as focusing on functional mathematics, these projects explore a range of issues relevant to...

This Nuffield task is to design an emergency shelter, using a 4m x 3m rectangular piece of tent material, to protect three people from wind and rain.

The key processes developed include:

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Produced by the Learning and Skills Improvement Service (LSIS), these case studies describe work done by practitioners focusing on engaging employers with STEM teaching and learning in order to develop courses and materials that effectively meet employers’ needs and arm students with relevant, up to date industry...

From the Learning Skills Improvement Service (LSIS), this document summarises their Exploring Improvements in Teaching and Learning Through Employer Engagement project. It looked at developing links between institutions and employers in the Post-16 sector. The outcomes of the project can be seen in the series of...

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This interactive online game from Siemens introduces students to the opportunities and challenges presented by different energy technologies. Students are required to implement an energy system that meets the demand to run a farm whilst minimising the cost and environmental impact. 

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This resource from Siemens consists of a series of lessons based around a cross curriculum interactive online game designed for KS3 and KS4 students to develop knowledge across mathematics, science and technology. Students are required to select an energy plan for the energy island from several technologies. As...

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