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Showing 83 results
This document from the Department of Education looks at how Stopsley Community Primary School encourages good behaviour by rewarding pupils. The resource explores the school's house point system, resources and support for teachers and their 'red carpet' policy as part of the managing behaviour and bullying in...
Through this challenge, pupils will have the opportunity to explore and understand the everyday life of the Victorians. Pupils will have the opportunity to identify potential problems/areas of Victorian life where an invention could be useful and to use drawing, writing and speech to communicate their invention to...
This document from the Department of Education looks at approaches to managing behaviour throughout the whole school at both a primary and secondary school. As part of the managing behaviour and bullying in schools case studies the resource explores: *Staff response to misbehaviour *'Golden Rules' and tickets *...
This document from the Department of Education looks at how the White Horse Federation engages parents to discuss and improve pupil behaviour. The resource explores how the school talks with parents, develops language skills and online safety and its mobile phone policy, as part of the managing behaviour and...
These resources have been created for Year 1 pupils in line with the KS1 science, maths, computing, art and design technology curriculum.
This series of practical STEAM activities have been produced by Rolls Royce for Year 1 pupils. Within the collection there is an art and design, engineering, maths, science and technology activity which can be used to enhance existing pupil knowledge or to teach a key area of the KS1 Science, Maths, Design...
These resources have been created for Year 2 pupils in line with the KS1 science, maths, computing, art and design technology curriculum.
This series of practical STEAM activities have been produced by Rolls Royce for Year 2 pupils. Within the collection there is an art and design, engineering, maths, science and technology activity which can be used to enhance existing pupil knowledge or to teach a key area of the KS1 Science, Maths, Design...