These resources have been reviewed and selected by STEM Learning’s team of education specialists for factual accuracy and relevance to teaching STEM subjects in UK schools.

The Digital Twin Challenge

This game from Siemens gives pupils the opportunity to design a virtual car by altering various factors such as the type of tyres, body style, engine and materials for wheels. The real-time simulation tests each design change in terms of outputs and how it performs on the road.  Once the design is finalised, the car can be taken into production. The game uses Siemens Digital Twin technology which uses a virtual replica of an object to help engineers understand how a machine will perform and how it can be improved.

Digital Twin game

The game can be used to support the teaching of forces, movement, aerodynamics and design for pupils aged 11 to 14 and this resource includes some lesson plan ideas and worksheets to do this which include science practicals.

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