Secondary Computing Resources

A set of six resources aimed at secondary school students. The resources were developed by Nichola Wilkin and cover the following topics:
• History of computing
• Understanding bitmap images
• Networks
• Using Python
• Using Scratch

Resources

Scratch Beginners

This unit of six lessons does not assume any prior programming knowledge and covers the following guidelines in the National Curriculum: *Design - write and debug programs that accomplish specific goals, including controlling or simulating physical systems; solve problems by decomposing them into smaller parts...
Publication date:
2010 to date

17 files

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Shakespeare Comic Book

This four-lesson sequence teaches students to create multimedia for a given purpose. Using digital cameras and special desktop publishing software, students create a comic-book representation of the life of William Shakespeare. They are required to plan and execute the project from the beginning and to evaluate...
Publication date:
2010 to date

16 files

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History of Computers

This classroom resource for secondary computing lessons outlines the history of development of computers. It covers thousands of years of history, including: *the abacus *log tables *the calculators of Pascal and Leibnitz *Jacquard looms *Babbage's Difference Engine and Lady Ada's role in programming *through wartime...
Publication date:
2010 to date

4 files

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Scratch

A ten-lesson sequence progressing from the basics of Scratch through to creating simple games. It includes: *drawing shapes and using repeats *accepting keyboard input to control the movement of sprites *planning algorithms using flow diagrams and executing them in Scratch *importing and using sprites *...
Publication date:
2010 to date

29 files

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Comments

Dave_H

Great stuff... it would be good to have a mobile development sample too. Why not create a DroidScript tutorial so that kids can learn to write code on the platform most relevant to them these days :)

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