The Barefoot Computing project is helping teachers to teach the computer science elements of the new primary computing curriculum. This collection contains the free, high-quality resources produced by the project, comprising of teacher guides and activity sheets.
The project uses a range of approaches to a core set of computational thinking principles including
Many computer science topics are covered, including
*Sequence, Selection, Repetition and Variables
*Computer Networks and Computer Systems
*Inputs and Outputs
Barefoot supports primary educators with the confidence, knowledge, skills and resources to teach computer science. Resources are aligned to the curricular for all UK nations. This includes FREE high-quality lesson plans and local CPD Workshops, all designed to help teachers gain confidence in bringing computer science to life in the classroom.
CAS and BT are working together to support teachers in delivering the computing curriculum.
BT – Barefoot Computing is part of BT’s commitment to help build a culture of tech literacy and use the power of communications to make a better world. Find out more at www.techliteracy.co.uk
CAS – For teachers who have found Barefoot Computing the first entry point on their CPD journey, Computing At School can be found by clicking here http://www.computingatschool.org.uk/
This activity introduces children to simulations - modelling or acting out real-world, or maybe imaginary, situations. Linking to the teaching of space, it asks what factors need to be considered when simulating the solar system. Out of these, the children then decide what the most important things to include in...
Using the school network as a learning resource, this Barefoot Computing resource for primary schools introduces networked devices and the hardware infrastructure used to connect them. Children carry out a ‘treasure hunt’, searching for common networked devices such as switches, servers and printers. After mapping...
This computing resource for primary schools introduces the concept of decomposition through dance. Using combinations of hand-jive, clapping or tutting, the lesson demonstrates how complex sequences of instructions (algorithms) can be broken down into smaller chunks. The children are challenged to look for patterns...
This Barefoot Computing resource for upper-primary computing lessons uses the creation of a Scratch maths quiz as a basis for learning about algorithms using selection.
Children are asked to create an algorithm that mirrors the quiz given orally by the teacher. Once they have developed the algorithm it is...