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Showing results for "climate change"

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Aimed at primary level, this pack contains ten activities on the theme of change. The activities cover a mixture of topics including; the weather, erosion, movement, sound, light, dissolving, change of state, colour, growth, microorganisms and design and technology. Designed either for use in class or within a...

The Build the Change initiative from LEGO Group’s Sustainability team is designed to help children express their hopes and dreams for the future with LEGO® bricks and other creative materials, plus their own imagination, via learning...

A phase change material are substances that absorb or release energy when it changes its physical state, providing useful heating or cooling properties. Did you know that phase change materials were developed by NASA to keep astronauts comfortable in the extreme temperature fluctuations in space? This resource...

These three 45 minute sessions follow on from the introductory session to 'Saving Today's Dinosaurs' and explore stories of how humans are trying to have a positive impact on the environment to address the problems of

2A - habitat loss...

This set of three PowerPoint presentations is the second session in the future without waste series and focuses on Ellen MacArthur Foundation’s three core principles...

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This film clips describes the technical innovations that enabled pop art to change the look of peoples’ homes. Being able to print bright colours...

This video is a brilliant introduction to the positive impact that engineers make on our world.

This resource forms part of the This is Engineering campaign.

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This paper from the May 2016 Using STEM Research Conference investigates the ways in which real world contexts can be used in D&T lessons, from local projects such as community gardening to global concerns such as climate change.

Author: Kay Stables

This study unit offers some practical strategies that teachers use to improve the climate for learning. The techniques suggested are tried and tested; they draw on both academic research and the experience of practising teachers.

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This resource from Siemens consists of an interactive online game and some curriculum linked extension resources.  The activities inform students, aged 11 to 16, about various features of the climate crisis and then challenges them to draw all the information together to form an overall view. 

In the game...

This article looks at how STEM subjects can help students learn about key environmental issues using the National Association for Environmental Education's (NAEE) teacher handbooks about 'The Environmental Curriculum' and details of the 'Sustainable Development Goals' launched at the 2015 Paris agreement on climate...

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