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Lesson 3 - School lab studios

In this lesson, students will be presented with an app that has three errors. They will have to open the app to attempt to spot and fix the errors. Next, the students will work on the score screen of the Tappy Tap App, to make it display the user’s score at the end of the game. Once this app is complete the class...

Lesson 2 - Tappy Tap App

Students will be introduced to the concept of event-driven programming and applying the paradigm to the app they started to develop last week. They will be shown the coding environment and the first steps will be taken using live coding, in which the students will write their code alongside the teacher. Students...

Lesson 4 - Why cloud computing?

This lesson will help learners understand the purpose of cloud computing. It will support the development of knowledge about the different services offered by providers of cloud computing and look at how they may or may not be an advantage to business.

This lesson is the fourth in a six session teaching unit...

Lesson 3 - The skills required

The purpose of this lesson is to prepare learners for the workplace through the evaluation of good communication practice. They must be able to differentiate between the language used with their peers online and that used with their colleagues, in order to...

Lesson 1 - App for that

This lesson will introduce students to the unit. They will get their creative minds going by thinking of an app that could do good in the world. They will then consider how decomposition is an important process to follow when tackling a large problem such as creating an app. Students will be introduced to the app...

Lesson 2 - Accessibility

 

This lesson will broaden learners' knowledge and understanding of accessibility issues and how technology supports individuals' access to the modern working world. Learners will investigate the tools available for those with...

Mobile App Development Overview

This resource provides a unit overview for the Year 8 ‘Mobile app development’ unit of work. It gives a clear overview of objectives to be covered within each session and a learning graph to show the range of skills being developed through this...

Lesson 1 - The modern world of work

This lesson will introduce learners to the way the workplace has changed over time. This includes an overview of traditional and modern work practices; how flexibility is achieved through 24/7/365 availability; and how modern technology facilitates inclusivity and accessibility for all stakeholders.

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IT and the World of Work Overview

This resource provides a unit overview for the Years 10 and 11 'IT and the world of work’ unit of work. It gives a clear overview of objectives to be covered within each session and a learning graph to show the range of skills being developed...

Lesson 6 - Turing's mug

The unit is concluded with a summative assessment quiz and a puzzle activity that challenges students to unchain Alan Turing’s mug.

This lesson is the sixth in a six session teaching unit provided by the National Centre for Computing Education.

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