Filters
Clear allSubject
- Careers (1) Apply Careers filter
- Computing (1) Apply Computing filter
- Creative arts and media (1) Apply Creative arts and media filter
- Cross curricular (6) Apply Cross curricular filter
- Design and technology (11) Apply Design and technology filter
- Engineering (7) Apply Engineering filter
- (-) Remove Mathematics filter Mathematics
- Science (15) Apply Science filter
- STEM Clubs (1) Apply STEM Clubs filter
Age range
Type
- Activity sheet (11) Apply Activity sheet filter
- Information sheet (2) Apply Information sheet filter
- Interactive resource (3) Apply Interactive resource filter
- (-) Remove Presentation filter Presentation
- (-) Remove Teacher guidance filter Teacher guidance
- (-) Remove Video filter Video
- Include Physical Resources (0) Apply Include Physical Resources filter
Showing 15 results
These activities have been developed for the National HE STEM Programme to be used in conjunction with the video resources found in this collection.
...
Students work in teams to design and make a prototype device that can design and make a prototype of a simple device (to be sold in stores like B&Q) that will allow homeowners to remove water from their house during periods of flooding.
In this challenge the device will have to move 100ml of water from...
In this Nuffield ...
Artificial intelligence (AI) is a disruptive technology, meaning that it is significantly changing the way that people, businesses, and industry interact. To put it in context, the invention of the wheel, electricity, TV, and GPS are all disruptive technologies that changed the way in which society worked.
...
This resource looks at the key features, advantages and disadvantages of tidal power as an energy source. Students identify the features of a landscape which will maximise the effectiveness of tidal power, considering the ideal shape of the location, whether the machinery will interfere with other activities,...