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Seeing The Unseen - Radar. Practical, active group activity to discover how basic maths and physics help engineers to "see the unseen"

Group activity involving volunteers moving around a teaching space and using time, distance and speed measurements to locate a student taking on the role of an aircraft. 

Supports the use of Speed = Distance / Time and also the concept of radio waves travelling through space, giving practical meaning to...

Tim Peake public presentation

This presentation was produced by the UK Space Agency for Tim Peake's mission to the International Space Station in 2015/16.

North Sea Rocks

The resource available consists of the following items:

RESINATED CORE SLABS (15m)

This is material that has been cut...

Gap Task - Data Handling

Here is my Year 1 Data Handling lesson plan and evaluation. 

Pictograms - Unplugged and with use of laptops.

Hope I'm on the right lines.
Kim Hall

Using XR to change the way we work in the world

The purpose of this workshop session is to allow groups to be able to look into how XR (AR & VR) can be used to make real change within the world. The aim is to make the groups look at the technology away from entertainment and gaming, and focus more on how could the technology be used in other areas to really...

Hello World Haskell for Key Stage 1 and PD

In this article from Hello World we discuss how the foundations of computer science can contribute to Key Stage 1 mathematics and vice versa.

Gravity - STEM Resources

Here is a suite of downloadable resources to inspire pupils or support teachers using the concepts and technology behind the innovative Gravity Jet Suit.

learning

An introduction to Makey Makey

This presentation introduces the Makey Makey. It starts with basic connection to the device and demonstrating a simple circuit. Activities include controlling your keyboard to type, use the mouse and controlling Scratch using simple code.

Mini projects for the Makey Makey

This resource describes 5 mini projects using the Makey Makey.

  1. Create a joystick / games controller
  2. Create arrows to control a character in Scratch
  3. Controlling the mouse
  4. Making the onboard LED's flash
  5. Controlling a motor using the 5V output

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