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A highly technical overview of how sound is represented in a computer, how digitising sound changes the quality of it and how reducing the sample rates can effect the resulting audio. The resource also comes with a number of sound samples to illustrate these concepts, along with both Python and Scratch programs to...

This article discusses using mini battery powered computers to sense, and report back environmental data across a wide area in the Lake District. It talks about some of the ways in which this type of robotThis article discusses using...

The national strategy for Key Stage 3 is mounted by the Department for Education and Skills (DfES) and supported by a national team. The aim of the strategy is to raise standards by strengthening teaching and learning, developing cross-curricular skills such as literacy and numeracy, helping pupils who come into...

The national strategy for Key Stage 3 is mounted by the Department for Education and Skills (DfES) and supported by a national team. The aim of the strategy is to raise standards by strengthening teaching and learning, developing cross-curricular skills such as literacy and numeracy, helping pupils who come into...

This resource looks at various ways at how digital images and sounds are quantified in such a way that the computer can store and interpret them. This looks at the effects of digitising different types of data, and the effect that this has on both the size and the quality of the resulting files. It may be necessary...

All data on computers is stored and transmitted using the binary number system. When the binary digits need to be sent over the phone lines (which often happens in home internet connections), the digits are converted to sound...

Developed by the National Centre for Computing Education, these question banks can be used with key stage 3 computing and GCSE computer science students.

The question banks linked below focus on data and information.

How to use these question banks?

Two sets of...

This Challenge Pack, from the British Science Association, aims to give students aged 11-16 and their teachers and educators support to create a science, technology, engineering or maths (STEM) project that they can enter into the National Science + Engineering Competition.

Through creating a project, young...

Note - These lessons use the book 'Ready Player One' as a starting point, teachers will need to obtain a copy of the book before using the content, the school library may have a copy that could be used.

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A resource aimed at the various GCSE Specifications for Computing. Activities are broken down into 14 stages and will require students to create a Relation Database...

This Barefoot Computing primary school resource helps children to Understand how search engines work. By acting as a ‘web crawler’ and collecting information across a small selection of web pages, they learn what in data is indexed by search engines and how this is used when a search query is received. As well as...

The Computing at School newsletter is published three times a year. It is full of practical ideas for teachers of computing in primary and secondary schools, with articles contributed by a number of CAS members. With input from teachers, academics, advisors and industry professionals, it provides a varied source of...

This item is one of over 25,000 physical resources available from the Resources Collection. The Archive Collection covers over 50 years of curriculum development in the STEM subjects. The Contemporary Collection includes the latest publications from UK educational publishers.

"If causation is not correlation, what is it?"

This book discusses the research surrounding causation and correlation and how this has impacted on modern scientific applications. 

A detailed infographic covering the concept of Big Data. Each graphic tackles a different aspect of this phenomena, including data sizes, big data companies, the past, present and future of big data and how data will impact society. Suitable for students aged 11 - 16 years,  the information is easy to comprehend...

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