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This edition of the Computing at School newsletter focuses on pedagogy, and contains articles covering:

*Barefoot Computing teaching resources and ready-to-deliver CPD with QuickStart Computing

*BCS Certificate in Computer Science Teaching

*Baseline assessment of computing

*Bebras...

Powered by Crumble, Control freak resources are all about engagement, enjoyment and learning at the same time. S...

This activity is part of a group of projects and activities in Python , that can be used with Raspberry Pi Sense Hat or using the Sense Hat emulator. This resources works well with older or more advanced...

This presentation is a step by step guide to AppShed.  AppShed is a free online tool, that allows students to create mobile apps for iOS and Android. This PowerPoint scaffolds the production of a film information app, but could easily be adapted for another project. The resource is aimed at students aged between 11...

This resource from the MIT team where Scratch originated consists of a teacher guide and student workbook.

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This resource provides instructions for building a card buggy and creating a sample programme for your crumble board. You will need motors, a battery pack and connectors to complete the project.

A small resource which includes a "debugging strategy" sheet with suggestions to students as to how to proceed. It also contains a bug-ridden Scratch game. The activity requires students to identify and fix the bugs. Although this is a single worksheet activity, it can serve as an example/template for a whole host...

A resource which provides learners with a user friendly strategy to utilise when they come across a bug they do not understand. SNOT stands for Self, Neighbour, Other, Teacher, and it includes a framework for recording who students have sought help from, and who they have helped along with record sheets to record...

This Barefoot Computing animation project for primary school computing teaches the concept of sequencing within programs. Children use costumes and a range of commands in Scratch to produce purposeful multimedia. They are encouraged to debug and improve the program, and...

These resources consist of lesson plans, worksheets, Minecraft Maps (Raspberry Pi version) for the area around the Giant's Causeway in Northern Ireland, and some general how to guides. The guides take teachers through the steps to update a Raspberry Pi, and install one of the Giant's Causeway maps into the correct...

This edition of the Computing at School newsletter contains articles covering:

*Computing curriculum change

*Programming pedagogy

*Database Detectives, a Digital School House resource

*Unplugged computing

*Scratch in the primary classroom

*Real robotics – outreach from...

In this project, part of the HTML and CSS projects , you’ll be introduced to HTML & CSS by learning how to make your own ...

Astro Pi is the name of a small computer developed by the Raspberry Pi Foundation, in collaboration with the UK Space Agency and the European Space Agency (ESA).

There are two very special Astro Pi’s. Their names are Ed and Izzy, and they have been qualified for spaceflight. They are now onboard the...

This lesson activity introduces children to HTML. They learn that webpages are constructed using HTML and investigate the code used to create an example website. They then use the free 'web remix' software, Mozilla X-Ray Goggles, to change aspects of the page. An extension activity encourages remixing of popular...

This activity helps children to understand the components of computer systems, with a focus on input devices. It links this to their everyday experience, by comparing games controllers, keyboards, microphones and other everyday peripheral devices. The practical part of the activity involves creating programs in...

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