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The Computing at School newsletter is published three times a year. It is full of practical ideas for teachers of computing in primary and secondary schools, with articles contributed by a number of CAS members. With input from teachers, academics, advisors and industry professionals, it provides a varied source of...

CS4FN Magazine

The cs4fn magazine is a magazine on the fun side of all things to do with computer science. The authors write up computing research in a fun and accessible way that puts across their enthusiasm for the subject. Unplugged computing, computational thinking and practical applications of computers in many areas are...

Schoolcoders

This collection of resources supports computing and computer science in upper secondary schools. The resources offer in-depth learning opportunities covering programming with Python as well as other aspects of the curriculum.

Programs in a Box

These activity packs are designed to help young people engage with different areas of computing. They contain practical activities and detailed teacher guidance allowing novice teachers to lead interesting, multi-disciplinary projects. The guides are published by the US National Center for Women in IT, and are...

Community STEM Clubs poster

STEM Clubs are not just for schools! They are a powerful and enjoyable way to engage young people with science, technology, engineering and mathematics (STEM).

This poster is for anyone wishing to advertise a STEM Club in their local communities, be it a one-off session or recurring club; in a library or...

Cisco Little Big Futures

The Internet of Things (IoT) is about connecting the unconnected, and it is growing rapidly. It uses sensor-equipped physical computing devices, connected through wired and wireless networks and the internet. The IoT has many uses, include the control of smart cities, steering of  driverless cars, or...

VEX IQ - exploring Modkit blocks

This resource for VEX IQ Modkit helps students to understand the basic principles of using blocks of code to create a programme. The Modkit blocks have been reproduced so that they can be printed and used by students for discussion and when planning their code. This resource contains a classroom presentation...

Crumble Card Buggy

This resource provides instructions for building a card buggy and creating a sample programme for your crumble board. You will need motors, a battery pack and connectors to complete the project.

Powered by Crumble, Control freak resources are all about engagement, enjoyment and learning at the same time. Students use the Crumble software to write their own code and follow their own creative imagination to see where using the software and their skills will take them....

PICAXE-20x2 microbot

The BOT120 Microbot from Revolution uses a unique patented 'Microbric'  to join various input/output modules together so that the robot can be reconfigured using only an Allen key.

The PICAXE-20X2 based cross-curricularboard contains two motors/gearboxes with speed control, two LED eyes and a piezo sounder....

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