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On World Bee day help to highlight the importance of bees to the environment and humankind with these useful resources which can be linked to a variety of subjects for different age ranges.

They include activities to help identify different species of bee and bee pollinated plants through to resources...

This resource highlights a variety of computing resources which can be adapted and used to inspire football or sports-themed activities. They can be used in the classroom to develop pupil's computing skills and knowledge. It’s not just about sport – these resources can also encourage young learners to think about...

This Barefoot Computing activity for lower primary children uses simple sequences of instructions to explore a world map. They use logical reasoning to predict the outcome of instructions that are 'programmed' into a simple game, made using Scratch 2. Children learn about the continents by guiding a simple robot...

This list highlights a number of resources that could be used for by different subject areas for different age groups on World Rivers Day.  The theme of rivers covers a wide range of STEM topics from building bridges, harnessing their energy to generate electricity, to their importance in terms of the provision of...

This books is designed to introduce and teach how to write and understand control sequence programs. It includes hands-on activities and projects, helpful hints and tips and teaches up-to-date computing techniques and tools.

This series of practical STEAM activities have been produced by Rolls Royce for Year 1 pupils. Within the collection there is an art and design, engineering, maths, science and technology activity which can be used to enhance existing pupil knowledge or to teach a key area of the KS1 Science, Maths, Design...

These resources have been created for Year 2 pupils in line with the KS1 science, maths, computing, art and design technology curriculum.

This series of practical STEAM activities have been produced by Rolls Royce for Year 2 pupils. Within the collection there is an art and design, engineering, maths, science and technology activity which can be used to enhance existing pupil knowledge or to teach a key area of the KS1 Science, Maths, Design...

This activity book aims to show young children some of the jobs in engineering, science, technology and construction that anyone can do. It contains various short activities including colouring, matching, spot the difference based around various jobs and a story featuring Ruby the Roofer. The characters in this...

Brochure showcasing the events of the Yorkshire Games Festival 2017.

 

iCompute Let's Get Going is an introduction to iCompute's primary computing schemes of work for the National Curriculum for Computing. The book introduces activities teachers can try in school to see...

These ‘I can’ statements support assessment of the new primary computing programme of study from Reception to Year Six. The strands covered are programming, e-safety, multimedia, data handling and technology in our lives and is based on Somerset’s eLIM's progression plans. This resource has been produced by eLIM (e...

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