Listing all results (544)
The Computing at School newsletter is published three times a year. It is full of practical ideas for teachers of computing in primary and secondary schools, with articles contributed by a number of CAS members. With input from teachers, academics, advisors and industry professionals, it provides a varied source of...
This presentation was produced by the UK Space Agency for Tim Peake's mission to the International Space Station in 2015/16.
These activity packs are designed to help young people engage with different areas of computing. They contain practical activities and detailed teacher guidance allowing novice teachers to lead interesting, multi-disciplinary projects. The guides are published by the US National Center for Women in IT, and are...
The resource available consists of the following items:
RESINATED CORE SLABS (15m)
This is material that has been cut...
STEM Clubs are not just for schools! They are a powerful and enjoyable way to engage young people with science, technology, engineering and mathematics (STEM).
This poster is for anyone wishing to advertise a STEM Club in their local communities, be it a one-off session or recurring club; in a library or...
The purpose of this workshop session is to allow groups to be able to look into how XR (AR & VR) can be used to make real change within the world. The aim is to make the groups look at the technology away from entertainment and gaming, and focus more on how could the technology be used in other areas to really...
In this article from Hello World we discuss how the foundations of computer science can contribute to Key Stage 1 mathematics and vice versa.
This presentation introduces the Makey Makey. It starts with basic connection to the device and demonstrating a simple circuit. Activities include controlling your keyboard to type, use the mouse and controlling Scratch using simple code.
This resource describes 5 mini projects using the Makey Makey.
- Create a joystick / games controller
- Create arrows to control a character in Scratch
- Controlling the mouse
- Making the onboard LED's flash
- Controlling a motor using the 5V output