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What is CAD and CAM?

This resource supports students to understand the terms Computer Aided Design (CAD) and Computer Numerical Control (CNC) manufacture. It provides an overview of manufacturing methods such as CNC vinyl cutting, CNC router, laser cutting.

Revision and mock assessment materials for this resource are...

Handy Hydro: Ultimate STEM Challenge

This is Challenge Two of the 2017-18 bp Ultimate Stem Challenge. The challenge is to design a simple system to generate electricity from moving water. Students are to plan and carry out an investigation to measure how much electrical...

Energy Analyst *suitable for home teaching*

Rebecca Beresford is an energy analyst at EDF Energy. This clip could be useful when teaching about sustainable development, enery efficiency or climate change. It also illustrates a career that requires an understanding of science, technology, engineering and mathematics (STEM). Rebecca describes her role, "...

Problem solving challenge: using design and the Internet of Things to improve fire fighter safety

This five hour teaching pack supports students to research, design and prototype their own Internet of things product to enhance the working lives of firefighters.

Students are asked to work towards a CREST Discovery Award by exploring the needs of a modern firefighter, researching their...

Fighting fires with the internet of things: Design and technology one hour activity

This one-hour lesson introduces the Internet of Things to students, through the context of fire fighting.

Students explore the user needs of a modern firefighter and how different Internet of Things technologies could improve their equipment and safety. Students investigate different products...

Fixperts

Fixperts is an award-winning, hands-on learning programme that challenges young people to use their imagination and skills to create ingenious solutions to everyday problems. The programme is equally relevant to design and technology, engineering and as a STEM enrichment activity.  

This set of resources can...

WEAR: what we wear, how it's made and its impact on the world

WEAR asks us to investigate the issues of the fashion industry. Are we too wasteful, throwing clothes away once they've been worn a few times? Do we care who's making our clothing and how much they're being paid? How does our clothing represent who we are and what we have to say?

What if we could all...

EAT: what we eat, how and where it comes from

EAT asks us to explore human food habits. How do we give more people access to affordable, healthy food? What can we do to ensure that our food production is sustainable, and that we aren't wasting or polluting the planet with too much packaging? Can a design idea encourage people to make better food choices?

...

GO: how we travel, why and where we go

GO asks us to consider the big questions facing human movement. How can we increase global travel without polluting our planet? How do we bring people from different countries closer together? What are the challenges to our everyday mobility?

How might we redesign everyday objects to make travelling...

Share

Share supports students to define their idea, visualising it, and tell its story.

This stage involves:  

  • Finalising your design idea
  • Visualising ideas, for example hand sketching, technical drawing, 3D modelling, photography  
  • Creating a clear written narrative on what it is,...

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