A teachers guide to disruptive technologies
This guide to disruptive technologies provides ideas and rationale for why disruptive technologies should be taught as part of the Design and Technology secondary and post-16 curriculum. It provides examples of disruptive technologies, discusses how they might be introduced in a classroom setting and supports in department discussion as to how disruptive technologies can be used to guide students towards future career opportunities linked to Design and Technology.
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|Subject(s)||Design and technology, Design for society and the environment, Electronics, programming and control|
|Age||11-14, 14-16, 16-19|
|Published||2010 to 2019|
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