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Computer science with Snap

This book is an introduction to the graphical language Snap!. Snap! is a free graphical programming language. Inspired by Scratch, it builds upon its foundations and expands its functionality.

This resource is suitable for both the novice and experienced programmer. The author, attempts to bridge the gap...

Hypatia Gender Criteria for Schools, Industry and Museums

Hypatia Gender Criteria for Schools, Industry and Museums

Hypatia Theoretical Framework (general criteria for gender inclusion)

In the coming years, with Europe’s knowledge economy developing and new technologies on the rise, skills in science, technology, engineering and mathematics (STEM) will be needed for a broader range of careers than ever before. It is therefore imperative to attract and recruit more youth to STEM study programmes;...

State of the art of gender in STEM

The present document constitutes a specific mapping of how gender is addressed in the current STEM curricula in 14 EU countries. It is based on the analysis of the official 9th grade curricula for physics and biology for the 14 countries, and informed by official guidelines for teachers and head teachers as well as...

Python 3 Student workbook

This resource is a comprehensive beginner’s guide to creating procedural programs using Python 3. It would be suitable for self-paced learning and independent work. There are also activities that are suitable as homework tasks that reiterate key terms and concepts. It was originally developed for the pre-2015...

How Does Society Decide?

This is one of three readers published by the ASE's SATIS 16-19 project as a way of linking together a selection of the individual units. 'How Does Society Decide?' discusses the responsibilities of citizens in a democratic society to take part in the decisions that affect them. The book aims to help readers to...

What Is Science?

This is one of three readers published by the ASE's SATIS 16-19 project as a way of linking together a selection of the individual units. 'What is Science?' addresses philosophical questions about the nature of knowledge. The aim is to use stories and examples to show students:
*what kinds of explanation...

Itching for more

Designed for students who have advanced through Scratch and are ready for additional challenge, this resource explores Build Your Own Blocks (BYOB) as a tool for learning modular programming using procedures. 

After examining, briefly, the history of the computer and the Turing Test as a measure of their...

I love my smartphone

Mobile app development is an engaging way for students to learn programming and interface design as many do, indeed, "love their smartphone".

This complete learning package teachers the origins and development of the smartphone, helping them to appreciate the amount of technology packed into their pocket. It...

Infrared Astronomy

Produced by the Royal Astronomical Society, this booklet describes the advances and uses of infrared astronomy. Using this wavelength to observe the universe allows astronomers to visualise phenomena such as dust clouds involved in the formation of new stars and identify elements present in the atmosphere of...

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