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STEM Clubs: step by step guide

This handy guide has been produced with a view to helping others deal with the practicalities of starting up a STEM Club. The guide includes advice on the following:

  • Decide on why you want to set up a STEM club
  • Approach people who might be interested in getting involved
  • Timing
  • ...

STEM Clubs: setting up a club

This series of five videos describes what one needs to consider when setting up a STEM club, and the range of different ways in which one can approach it.

Benefits of setting up a club

Practical considerations

What to do and how to do it...

STEM Clubs: reaping rewards

The four videos below focus on the impact of STEM clubs on achievement, opportunities for staff CPD, and the awards and competitions open to clubs.

Awards and competitions

Academic achievement

Life skills

Professional development...

STEM Clubs: identity and impact

The videos below describe how to create your own club identity, extend the impact of a club, and how to establish successful relationships with other schools and a local community.

Working with your local community

Working with other schools

...

STEM Clubs are individual to each school and there is no fixed formula for running one. There is, however, plenty of support available for those wanting to start one, and for existing club leaders who want to develop their club further.

This collection includes a step by step guide which...

Dijkstra's Algorithm

Dijkstra's algorithm finds the shortest path for a given problem. Dijkstra's algorithm can be used to find the shortest route between two cities. This algorithm is so powerful that it not only finds the shortest path from a chosen source to a given destination, it also finds all of the shortest paths from the...

The Computing at School newsletter is published three times a year. It is full of practical ideas for teachers of computing in primary and secondary schools, with articles contributed by a number of CAS members. With input from teachers, academics, advisors and industry professionals, it provides a varied source of...

CS4FN Magazine

The cs4fn magazine is a magazine on the fun side of all things to do with computer science. The authors write up computing research in a fun and accessible way that puts across their enthusiasm for the subject. Unplugged computing, computational thinking and practical applications of computers in many areas are...

Schoolcoders

This collection of resources supports computing and computer science in upper secondary schools. The resources offer in-depth learning opportunities covering programming with Python as well as other aspects of the curriculum.

Quantum Technology

The UK is at the forefront of research into Quantum Technology, where physics pushes the cutting edge of technological innovation. 

These resources, from the UK National Quantum Technologies programme, bring a-level physics and computer science bang up...

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