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These activities, from the Institute of Physics, look at electrical circuits. They provide a review of previous knowledge and introduce the language needed to cope with the greater depth of learning at post-16 level. Activities include: • a discussion about electrical circuits to reinforce knowledge and highlight...

This module outlines the main features of the Primary Mission for the CanSat Competition. In the Primary Mission, teams must measure the temperature and pressure and send the information to their ground station. Students will learn about the differences between the sensors they can use and about the challenges...

This edition of the Computing at School newsletter contains articles covering:

*Coding and computer science

*Code Club and Computing ++

*Tips for teaching programming

*Codecademy

*Teaching encryption with spreadsheets

*Scratch sensorboards (picoboards)

*Robotics...

This guide has been written to support teachers and technicians who would like to build a combat robot. It describes:

  • a range of different types of robots that you could make, discussing armour, weaponry, drive and control.
  • advice for the design process
  • health and safety...

MagPi is the official Raspberry Pi magazine. Articles range from beginner guides through to advanced programming and physical computing projects. Many of the articles are of use to teachers using Raspberry Pi computers - these have been selected and are contained within this collection.

This guide for students allows them to explore technology used in space through the Arduino tool. They can build circuits to blink an LED and to measure temperature, pressure and altitude. The basics of programming in C++ will be introduced using the Arduino IDE (Integrated Development Environment) software. This...

This edition of the Computing at School newsletter contains articles covering:

*Increasing the number of girls studying computing

*Inclusion in computing

*Network of Excellence and CAS Hubs

*Learning about programming through knitting

*Programming with GameMaker

*...

These materials, from the National Science Learning Network, look at electronics, electricity, robotics and control. A range of activities include teachers' notes as well as student activity sheets.

Topics on electricity are aimed to give support and guidance to teachers through articles on:

*current...

This guide shows how the BrickPi can enable novice programmers to use Scratch to control complex robots and models.

The instructions need to be followed using Scratch on the Raspberry Pi computer. The resulting programs use different input and output devices, including touch and colour sensors and motors....

British ESA astronaut Tim Peake invites UK children to exercise alongside him as he trains two hours a day on the highest and fastest gym in the Universe – travelling at 27,600 km per hour and circling the world every 90 minutes. The triathlon styled challenge encourages schools to create their own ‘spaceathlons...

This edition of the Computing at School newsletter focuses on teaching computing in primary schools, and contains articles covering:

*Pedagogy of computing in primary schools

*National curriculum programme of study

*Game design in the primary classroom

*Primary – secondary transition...

This edition of the Computing at School newsletter contains articles covering:

*Computing in the national curriculum

*Computational thinking in the classroom

...

This Catalyst article investigates how polymer materials can be designed and printed with electrical properties that allow them to be used in wearable electronic devices. The article is from Catalyst: Secondary Science...

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