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The purpose of this lesson is revise and combine all the programming skills the students have learned throughout these lessons. In addition students will extend their knowledge on variables.

The remaining lessons can...

The project involved members of staff from the STEM subjects at the Kingswinford School working collaboratively to plan and deliver sessions to a group of Year Nine students. These sessions were held after school for an hour each week during the summer and autumn terms...

This activity includes a game-based approach to measuring reaction speed. Fast reflexes are vital to astronauts who may need to deal with rapidly escalating incidents and high-speed projectiles.

The effect of distraction on reaction speed is investigated – students collect multiple readings and take averages...

In this resource, students use their STEM skills to help them design and build a model of a flood- proof house. Activities to help them with their design include testing materials (for strength and absorbency) and structures. Set on a fictitious island coping with the devastating effects of flooding caused by...

Aimed at primary level, this pack contains a range of different activities based on the theme of Earth. The activities cover a mixture of topics including: identifying plants and animals, habitats and food webs. Designed for use in class or as part of a science week or club, they promote investigative work and...

This resource introduces the Black Sea Maritime Archaeology Project (@BlackSeaMAP), a three-year...

With just a few materials, building a paper model of the International Space Station (ISS) can become a class project. This publication contains a brief overview of the ISS, its parts, the science that occurs on board, instructions, and extension fact sheets. Learn about the ISS, explore fun facts, simulate...

In this activity, students make an indicator using red cabbage and test the pH of household products. The resource provides some background information on colour pigments and nutritional information about red cabbage. A sample results table is provided with questions for students to answer.

This resource contains a set of achievement certificates for you to print out and award to children. Certificates are for many different subject areas including: science,...

Aimed at primary level, this pack contains ten activities on the theme of change. The activities cover a mixture of topics including; the weather, erosion, movement, sound, light, dissolving, change of state, colour, growth, microorganisms and design and technology. Designed either for use in class or within a...

An ideal plan for a Christmas themed coding lesson! This plan involves a Christmas tree that has sparkles lighting up as the baubles, but it is also possible to use other Christmas-related ideas (for example Christmas cards) that have the same code.

This cross curricular activity includes science content from Year Four of the primary curriculum. It introduces programming and control, linked to the outside world through sensors - in this case, the computer's built-in microphone or a peripheral microphone. Programs are written using Scratch (online or offline)...

This resource provided by Siemens, aimed at primary learners, looks at how science, technology and engineering has shaped the way we live. It is divided into four activities which link to aspects of the technology, science and mathematics curriculum.

  • The power of steam - The first part...

This Royal Academy of Engineering resource teaches students coding through a series of physical computing and practical activities that explore the essential role engineers have in supporting the emergency services and search and rescue missions.

Combining plugged activities, using a Crumble Controller, and...

This is one of a series of resources to support the use of the BBC micro:bit. This resource focusses on pupils designing, programming and using a BBC micro:bit to find other micro:bits in a class treasure hunt.

In this activity pupils will make use of the BBC micro:bit to design and create a programmable...

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