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This SMILE resource contains three packs of games, investigations, worksheets and practical activities supporting the teaching and learning of algebraic structure, from forming simple formulae to changing the subject of a formula.

Algebraic structure pack one contains nine work cards with a...

This puzzle contains five pieces of information about people shaking hands at a party. The task is to establish the number of people at the party and determine who shook whose hand.

In this lesson students are introduced to the world of robotics in the context of the Key Stage 2 ICT curriculum. Over the course of these lessons, the students will learn how to use Modkit to program a VEX IQ Basebot in the context of an ‘autonomous car’.

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The purpose of the lesson is to expand the students' knowledge on programming the drivetrain. Students will also use the Touch LED sensor to provide user feedback during the program execution.

The remaining lessons can be found here.

This...

The purpose of this lessons is to introduce the students to sensors. Students will learn how sensors allow a robot to examine its environment and how this data can be used to make decisions. The lesson will center on the VEX IQ distance sensor. From a programming perspective conditional statements and nested loops...

The purpose of this lesson is to introduce the ‘color’ sensor and its usage within Modkit. The students will also learn the concept of variables, which they will set to a constant value throughout the program.

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The purpose of this lesson is revise and combine all the programming skills the students have learned throughout these lessons. In addition students will extend their knowledge on variables.

The remaining lessons can...

This SMILE resource contains two packs of games, investigations, worksheets and practical activities supporting the teaching and learning of analysing and interpreting data, from reading information from a bar chart to interpreting cumulative frequency graph.

Analysing and interpreting data pack one...

This SMILE resource contains two packs of games, investigations, worksheets and practical activities supporting the teaching and learning of angle, from identifying right angles to working with bearings.

Angle pack one contains eight work cards with a wide variety of activities covering...

This SMILE resource contains two packs of games, investigations, worksheets and practical activities supporting the teaching and learning of angle properties, from investigating the sum of the angles in a triangle to calculating the size of angles in a circle, and a separate booklet of geometric facts.

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This resource consists of 22 instant maths ideas, ideal for use as starter questions, extension question or probing questions to assess understanding, requiring students to: * know the names of different kinds of angles * demonstrate the use of angles using physical activities * explore the angles associated with...

This resource contains a collection of dynamic and interactive spreadsheets designed to illustrate teaching points on the topic of angles.

The first sheet provides screens on the following:

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Aimed at lower primary, this activity looks at how animals produce offspring which then develop into adults. It contains an activity where adult animals are matched to their offspring and a cut and paste activity which looks at stages in the lifecycle of a frog and the changes as it develops.

This resource...

This resource uses an information exchange (also known as a 'jigsaw activity') to improve pupils' reading skills and teach them facts about the 5 animal classes.  ...

This activity includes some illustrations of animals and their foods along with a simple cloze activity that children complete using their knowledge of herbivores, carnivores and omnivores, their different teeth and their different diets. This activity has been provided by The Online Dentist.

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