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On December 15th 2015 European Space Agency astronaut Tim Peake launched on the six month Principia mission to the International Space Station (ISS). Principia was named after Isaac Newton’s Naturalis Principia Mathematica, describing the principal laws of motion and gravity.

The education and inspiration of...

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This cross curricular resource explores the difference that growing pumpkins can make to the lives of people living in flood affected regions in Bangladesh. It includes finding out about Bangladesh and its people and ways to address poverty, investigating the pumpkin lifecycle and seed germination, designing and...

This activity is a space-themed coding project for learners, combining six to ten hours of STEM linked learning. These lessons use Scratch game creation to explore space and interplanetary missions.

Produced by The Centre for Industry Education Collaboration (CIEC), these resources help to put curriculum science in a real life context. The activities provide opportunities for children to consider the use of plant material (biomass) for renewable energy. They go on to look at some of the problems that using...

Produced by The Centre for Industry Education Collaboration (CIEC), these resources help to put curriculum science in a real life context. Children consider the properties of liquids in the context of a company which produces a thick, sticky liquid that needs stirring and transporting.

The activities...

In this activity aimed at ages 9-10, children solve a problem faced by farmers in Mexico – ‘How to grow strong, healthy plants, that can survive and thrive in difficult conditions’. ...

This is one of a series of resources to support the use of the BBC micro:bit.

In this activity pupils will design and create a complete programmable system that uses several BBC micro:bits to allow parents or guardians to safely access the school to collect their children. They will analyse a design brief...

A ten-lesson sequence progressing from the basics of Scratch through to creating simple games. It includes:

  • drawing shapes and using repeats
  • accepting keyboard input to control the movement of sprites
  • planning algorithms using flow diagrams and executing them in Scratch
  • ...

This Barefoot Computing resource builds on the ‘Maths quiz with selection’ learning activities which should be undertaken first.

It involves improving an existing Scratch maths quiz and adding score-keeping using...

In this activity, students assemble a simple electric circuit. This develops understanding of how electric circuits function.

In this activity, students assemble a variety of different switches from commonly available items. This develops understanding of how switches are used, electrical conduction and how electric circuits function.

Produced by ARKive, this series of activities is designed to teach children about measurement and the different sizes of animal and plant species. Children compare their estimates of a species’ length to its actual dimensions and compare it to their own heights. In the first session, children work individually or...

In celebration of its founder, Fritz Schumacher’s centenary year Practical Action have created Small Is...Challenge. Schumacher’s philosophy was based on the idea that even a small change can have a big impact on people’s lives. The challenge for students is to look at technologies from the last 100 years and...

Produced by The Centre for Industry Education Collaboration (CIEC), these resources help to put curriculum science in a real life context. In these activities, children compare plants grown in a variety of nutrients. They investigate the best conditions to grow turf for a sports pitch.

During the activities...

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