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This diagnostic question is part of a series adapted for primary aged pupils from the Best Evidence Science Teaching project for ages 11 to 14.

It helps students to understand how scientists classify organisms into groups based on their observable characteristics. It targets any misunderstandings pupils may...

This diagnostic question is part of a series adapted for primary aged pupils from the Best Evidence Science Teaching project for ages 11 to 14.

It helps students to understand how...

This resource from Wellcome Trust Sanger Institute is a practical, classroom activity that allows the students to make a balloon model of a disease-causing bacterium. This illustrates its basic shape and structure. Students can choose from three bacteria species...

This play allows children to explore biodiversity through movement and music in a fun and engaging way.  It looks at how consumer demand drives the growing of a particular type of rice in India and the consequences if a disease or pest affects the growth of rice crops.

Great for use in an assembly or in...

In this resource, students use their STEM skills to help them design and build a model of a flood- proof house. Activities to help them with their design include testing materials (for strength and absorbency) and structures. Set on a fictitious island coping with the devastating effects of flooding caused by...

This video shows Angelo Grubisic, an aerospace engineer who combines his love of wingsuit BASE jumping with his engineering knowledge to develop the world's most scientifically engineered wingsuit.

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A set of simple scratch ‘debugging’ activities that children can use to apply their understanding of programs and codes.  Children are shown a series of faulty programs which are based around the water cycle.  They are then supported to use logical reasoning to locate and fix the bugs within them.  Notes for...

This is a classroom-based activity from the Wellcome Trust Sanger Institute that allows students to explore the features of two bacterial pathogen genomes. The aim of this activity is to highlight the role of different genetic components in two closely related subspecies of Salmonella enterica, and to identify how...

An ASE SYCD: Science Year Primary resource which gives examples showing how digital cameras and microscopes can be used to support science teaching.

The resource includes help on how to use the equipment, examples of pictures and examples of elapsed time photography using the microscope.

*The...

This resource provided by Siemens, aimed at primary learners, looks at how science, technology and engineering has shaped the way we live. It is divided into four activities which link to aspects of the technology, science and mathematics curriculum.

  • The power of steam - The first part...

This is one of a series of resources to support the use of the BBC micro:bit. This resource focusses on pupils designing, programming and using a BBC micro:bit to find other micro:bits in a class treasure hunt.

In this activity pupils will make use of the BBC micro:bit to design and create a programmable...

In this activity, primary pupils make use of the theme of the King’s coronation to design a stone garden in the style of a flag or other item to commemorate the event. They will consider the design brief for the criteria, use a template to produce a design on paper, consider the scale for the final display and...

This set of activities introduces children to cryptography techniques, showing how the use of computers can make encryption quicker and more effective. Some notable examples of the use of encryption in history are mentioned, leading to the use of calculation machines for code-making and code-breaking.

A...

This play follows a school child on a day of being healthy, though everything around her makes it easy to be unhealthy! Temptations include: sugary cereal aimed at children, fast food shops on the...

This computing resource for primary schools introduces the concept of decomposition through dance. Using combinations of hand-jive, clapping or tutting, the lesson demonstrates how complex sequences of instructions (algorithms) can be broken down into smaller chunks. The children are challenged to look for patterns...

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