Filters

Clear all
Find a publisher

Showing 760 results

Show
results per page

This activity, from the Institution of Engineering and Technology (IET), explores how the antenna part of body centric antennas (BCAs) work and encourages students to consider ethical issues surrounding the use of advanced technology to control prosthetics.

...

The project involved members of staff from the STEM subjects at the Kingswinford School working collaboratively to plan and deliver sessions to a group of Year Nine students. These sessions were held after school for an hour each week during the summer and autumn terms...

This activity includes a game-based approach to measuring reaction speed. Fast reflexes are vital to astronauts who may need to deal with rapidly escalating incidents and high-speed projectiles.

The effect of distraction on reaction speed is investigated – students collect multiple readings and take averages...

This resource includes 5 lessons on introducing students to the basics of using AutoCAD to draw simple 2D shapes.  It guides students through a series of worksheets to build skills and knowledge to develop a firm foundation on which to develop more advanced CAD skills.

This longer-duration activity involves prototyping a low-power lighting system. It could be used in an off-timetable workshop or across a series of lessons.

Students are challenged to work through the whole design process, and to place a micro-controller (in this case a BBC micro:bit) at the centre of the...

In this activity students will make use of the theme of new and future technologies to design a futuristic backpack. They will discuss the purpose of backpacks and why they are used. They will then produce a labelled sketch of their design idea to meet the given design brief and criteria. Students can self or peer-...

This activity, suitable for a multi-lesson sequence or a single extended session, challenges students to design and prototype a simple motion-sensing alarm. The device is intended to prevent theft or the accidental picking-up of a bag.

Motion is sensed using the accelerometer built-in to the BBC micro:bit,...

This Licence to Cook practical session is about the production of bread based products, with students making either Dinner rolls or Pesto pizza or Finnish fruit plait. There is scope for students to be creative, selecting different types of ingredients that could be combined into the dishes. The writing frames can...

This activity can be used to explore the relationship between shape and hydrodynamics (resistance).

Curriculum links include aerodynamics, resistance, forces, buoyancy and thrust. There are a number of useful links to...

Students begin by considering what items are produced in batches, and why? Details are given on the characteristics of batch production, and how it can be applied to engineered products. Students consider how they could describe batch production and its advantages and disadvantages. Students may begin to research...

In this resource, students use their STEM skills to help them design and build a model of a flood- proof house. Activities to help them with their design include testing materials (for strength and absorbency) and structures. Set on a fictitious island coping with the devastating effects of flooding caused by...

These activities have been developed for the National HE STEM Programme to be used in conjunction with the video resources found in this collection.

...

From Practical Action and the Royal Academy of Engineering, this short starter activity helps students to think about their own values and those of their peers in relation to the sustainability of engineering. The activity encourages an awareness of the impact of engineering on the environment and sustainability....

Aimed at primary level, this pack contains a range of different activities based on the theme of Earth. The activities cover a mixture of topics including: identifying plants and animals, habitats and food webs. Designed for use in class or as part of a science week or club, they promote investigative work and...

This resource looks at how biomimicry enables engineers to take ideas from the natural world to develop new products and designs. The specific example of gecko tape is used to illustrate this. Students play a game of pairs where they need to match technology with the animal or plant which inspired its development....

Pages