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This resource from Siemens consists of an interactive online game and some curriculum linked extension resources.  The activities inform students, aged 11 to 16, about various features of the climate crisis and then challenges them to draw all the information together to form an overall view. 

In the game...

Learners will create a prototype food temperature probe...

This resource is part of the Polar Explorer Resource Collection https://www.stem.org.uk/polar-explorer-educational-resources

This unit explores how robot submarines are used to explore the oceans and how they use...

Using the micro:bit, learners will create a prototype score counter. Learners must ensure the product is accurate, well...

In this activity, aimed at secondary-aged pupils, the students will design a new carriage that is powered by electricity for the King’s coronation. They will consider the design brief and criteria for the carriage before sketching and...

In this resource, students design a new glove for use in a sport of their choice. Students may find it helpful to talk with local people who partake in their chosen sport. The P.E. Department may be able to suggest suitable contacts.

A selection of tests, activities and factsheets are available for the...

From Practical Action, this resource is an eco-tool used to compare the sustainability of two products or design ideas.

This activity, from the Institution of Engineering and Technology (IET), introduces students to how we see communications developing to help others.

The resource is designed so that students will:

...

In this activity pupils will design a meal for King Charles III using only organic ingredients. They will consider the design brief and criteria for the meal before sketching and annotating an idea to meet the given requirements. 

This activity could be used as a main lesson activity to teach about the...

In this project, students create an animated character and map it to a standard set of animation moves. Using the tools in Autodesk Project Pinocchio and Autodesk Maya, students can create a character that copies a standard sequence available in Autodesk Maya.

Students then move onto cloud technology and...

This project concentrates on the design and manufacture of a mobile phone accessory using a range of sketching and software, alongside laser cutting and 3D printing processes. Students apply the tools in 123D Design to model the accessory, before manufacturing the product. Students consider the designing and...

This scheme of work is intended as an introduction to Autodesk Inventor. It is aimed at students aged 11-14, but is also suitable for students working up to and including post 16 dependent on experience.

The “Scooter” project teaches a range of fundamental Autodesk Inventor skills through a range of project...

The project concentrates on the design and manufacture of a USB flash pen drive using a range of sketching and software, alongside laser cutting and 3D printing processes. Students will apply the tools in AutoCad and Autodesk Inventor to the challenging task of creating a small focused and detailed casing parts,...

This project concentrates on the design and manufacture of lighting using simple electronics but with complex and functional part modelling. Students apply the tools in Autodesk Inventor to the challenging task of creating a virtual lamp design in parts, before manufacturing the product. Students will spend time...

The project provides a lesson structure for the design and manufacture of an MP3 amplifier. The resources uses a sketching and computer aided design (CAD), alongside laser cutting and 3D printing processes. Students will apply the tools in Autodesk Inventor and 123D Make to create the MP3 parts, before...

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