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These resources have been reviewed and selected by STEM Learning’s team of education specialists for factual accuracy and relevance to teaching STEM subjects in UK schools.

Stimulation versus real world sports

This resource designed by the IET asks students to form a constructive argument in a debate based on the question: ‘which is more important to our society - the development of the Nintendo Wii or encouraging more people to take up sport?’

Students research and evaluate the social, ethical, economic and health issues relating to simulation sports versus real-world sports. Pupils then form arguments for and against this topic and present their findings in a persuasive, coherent and focused argument.

Computer Games Vs Sport 

Wii film

 

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