These resources have been reviewed and selected by STEM Learning’s team of education specialists for factual accuracy and relevance to teaching STEM subjects in UK schools.

Lesson 1 - What is an algorithm

In this activity children learn what an algorithm is and explore what makes good instructions for an algorithm. They work as a team to create their own algorithms to guide each other across a grid of squares avoiding set obstacles. The activity uses the context of Mars exploration, as they role-play the ExoMars rover, Rosalind Franklin) follow instructions precisely to navigate the surface of Mars.

This session provides the opportunity to learn that computers require precise instructions to perform tasks. It has been provided by ESERO-UK as part of the Mars Challenge resources.


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