These resources have been reviewed and selected by STEM Learning’s team of education specialists for factual accuracy and relevance to teaching STEM subjects in UK schools.


SMILE Card 2324 is a booklet containing six sections; counting activities, place value, addition and subtraction, multiplication and division, number puzzles and types of number.

Counting activities gives details of a task explaining how to generate sequences and the game fizz-buzz.

Place value has four activities. Number lines: an activity requiring students to place three numbers on a number line. Guessing is a game whereby students guess the number which is chosen by the teacher. Boxes: in which students have to make the largest number possible with four randomly chosen digits. Can you say: in which students practise writing and saying numbers greater that a hundred.

Addition and subtraction has six games and activities all designed for students to practise adding and subtracting. The activities are: four circles in which students form an addition sum which has to add to sixty-five. Four boxes in which students use a dice to generate digits and have to make a sum which adds up to a hundred. Nine dice is a similar activity requiring a sum of a thousand. Sums with the same answer: students create addition sums from a starting sum. Listening and thinking: students generate a chain based on answers to mental arithmetic questions. Would you add?: Students find which numbers are to be added to make powers of ten.

Multiplication and division has two activities. Thinking and listening: develops students responses to mental arithmetic. Testing tables: requires students to complete a times tables test in under two minutes.

Number puzzles has two activities. Questions and answers: a series of short number puzzles for students to answer. Countdown: students use given digits to make a calculation whose answer is as close to the target as possible.

Types of number contains three activities. Who is left standing?: students have to recognise multiples and square numbers. Factor chains: the aim is to make long factor chains. Yes or no: a game in which students have to find the number chosen by the teacher.

To conclude there are a number of pages of resource materials for use with the activities.

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