Spelling Rules

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Using spellings of familiar words this Barefoot Computing unplugged computing activity for younger primary children introduces algorithms as rules that are followed, and which may require decisions and exceptions. From the Barefoot Computing project, this short lesson asks children to deduce spelling rules uses graphemes and phonemes. The algorithms can be represented using basic diagrams, and are then tested using a range of words. Some basic debugging of the algorithms may also be required by the children - no programming takes place, and computers are not required.

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