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Showing 626 results
BrickPi+ helps students to do more with Lego Mindstorm by connecting Lego sensors and motors to the Raspberry Pi. The base kit includes one...
Designed for British Science Week 2021 on the theme of “Innovating for the future”, this resource contains a range of different activities suitable for a whole school science week. Designed with Home Learning in mind. There is lots of support for parents supporting activities at home and for teachers running...
A set of simple scratch ‘debugging’ activities that children can use to apply their understanding of programs and codes. Children are shown a series of faulty programs which are based around the water cycle. They are then supported to use logical reasoning to locate and fix the bugs within them. Notes for...
This is a CPD taster created to give you a better understanding of what to expect when joining one of our primary computing courses. Below you will find a video and a task to do in your own time. Once you have done the activity, book on...
This is a CPD taster created to give teachers a better understanding of what to expect when joining one of our primary computing courses. Below you will find a video and a task for you to do in your own time. Once you have done the task, then book on to...
Start your professional development here. If you are teaching in a primary school, discover how the National Centre for Computing Education (NCCE) can support you to develop your practice in computing. These tasters provide activities you can complete to make immediate changes, and are indicative of the type of...
This is a CPD taster created to give teachers a better understanding of what to expect when joining one of our primary computing courses. Below you will find a video and a task for you to do in your own time. Once you have done the activity, ...
The booklet was created for a 2008 Artificial Intelligence workshop series. It is part of the cs4fn project which aims to inspire students of all ages about computer science.
When data is stored on a disk or transmitted from one computer to another, it is usually assumed that it doesn’t get changed in the process. But sometimes things go wrong and the data is changed accidentally. This activity uses a magic trick to show how to detect when data has been corrupted, and how to correct it...
This resource focuses on giving the students an understanding of what the internet is and then teaches them how search engines work using an unplugged and kinaesthetic approach. In the final session, the operation of a search engine is modelled.
Peter Gaynord is the author of this resource.
This edition of the Computing at School newsletter, focused on the life and work of Alan Turing, contains articles covering:
*The life of Alan Turing
*Guide to Bletchley Park
*The early history of the Raspberry Pi
*GameMaker
*The Microsoft .NET Gadgeteer prototyping board
*...
This book is an absorbing, detailed and fast-moving account of the emergence of the microchip. It includes a brief run-down of the development of electronics over the...
This item is one of over 25,000 physical resources available from the Resources Collection. The Archive Collection covers over 50 years of curriculum development in the STEM subjects. The Contemporary Collection includes the latest publications from UK educational publishers.
The aim of this survey was to evaluate the effectiveness of actions taken by local authorities in relation to children and young people who are missing from education or in danger of becoming so. It considers whether legislation and guidance support the local authorities effectively in protecting and educating them...