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All areas of the new curriculum are introduced, and easy to implement and engaging activities are provided to get teachers and their students started! Programming is also included, with...

This resource contains a series of interactive spreadsheets designed to demonstrate various teaching points and to provide practice in 2D and 3D shapes and their properties at primary level. They are:

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We know that in the current situation, STEM activities may be harder to run, especially with concerns about sharing equipment in groups.  We have selected over 50 activities that can be done in any classroom, with very little equipment.  These can...

Each resource in this collection has been linked to the National Curriculum and is centred around flight, electricity, recycling and sustainable energy.

This edition of the Computing at School (CAS) newsletter covers a range of topics including:

*Unplugged computing magic tricks

*Programming using Alice, Scratch and GameMaker

*Making games with Kodu

*Object oriented programming in Java with Greenfoot

 

Ada Lovelace, the daughter of the famous romantic poet, Lord Byron, develops her creativity through science and math. When she meets Charles Babbage, the inventor of the first mechanical computer,...

 

Two hundred years ago, a daughter was born to the famous poet, Lord Byron, and his mathematical wife, Annabella.Like her father, Ada had a vivid imagination and a creative gift for connecting ideas...

 

Take a look at how a robotic arm is designed, how engineers are devising examples that can be controlled by the human brain just like a real arm, and how the science of electronics allows the...

Leading behaviour...

Ten free activities for the start of term to use in class to develop children's computing knowledge and skills. Activities include creating an algorithm to get ready for school and how to stay safe online.

This lesson or enrichment activity investigates recursive algorithms using Fibonacci series.

It begins with an engaging maths magic trick ‘how to fake a super brain’ that uses a special property of Fibonacci numbers, and proceeds to look at the Golden Ratio in nature and its ‘beautiful’ properties.

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This activity gives SEND pupils the opportunity to create a program to control a single Bee-Bot around a complex course. Pupils learn to break down a problem into smaller parts, create an algorithm and a program to move a robot to a specific point and to detect and correct errors in the program by creating obstacle...

This introduction to using the small programmable robot, the BeeBot, introduces children to creating simple programs. They learn the importance of sequences of accurate instructions, and test their sequences out using a 'fakebot' or paper-robot. Children are encouraged to debug and develop their sequences before...

Image result for Bee-bot programmable robot starter kit

Includes a Bee-Bot, rechargeable batteries and unit, three activity mats...

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