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This document from the Department of Education looks at how the White Horse Federation engages parents to discuss and improve pupil behaviour. The resource explores how the school talks with parents, develops language skills and online safety and its mobile phone policy, as part of the managing behaviour and...

This collection includes four trial units of work developed by the Nuffield Foundation to support their Primary Solutions resource. Each unit within this collection includes lesson by lesson teaching guidance, a listing of new vocabulary, a description of links to other subjects and full details of resource...

On World Bee day help to highlight the importance of bees to the environment and humankind with these useful resources which can be linked to a variety of subjects for different age ranges.

They include activities to help identify different species of bee and bee pollinated plants through to resources...

This resource highlights a variety of computing resources which can be adapted and used to inspire football or sports-themed activities. They can be used in the classroom to develop pupil's computing skills and knowledge. It’s not just about sport – these resources can also encourage young learners to think about...

This day founded by the Rainforest Partnership highlights the work of this global movement to protect and restore rainforests.

The activities highlighted here cover those suitable for primary which include:

  • looking at the both tropical and temperate rainforest habitats
  • studying and...

This list highlights a number of resources that could be used for by different subject areas for different age groups on World Rivers Day.  The theme of rivers covers a wide range of STEM topics from building bridges, harnessing their energy to generate electricity, to their importance in terms of the provision of...

This is an electronic version of the Teach Computing Curriculum summative assessment for the Year 3 unit - Branching databases. The links below enable teachers to duplicate a copy of the question banks into their own Google or Microsoft accounts, so they can assess pupils' knowledge on the topic.

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This is an electronic version of the Teach Computing Curriculum summative assessment for the Year 3 unit- Connecting computers. The links below enable teachers to duplicate a copy of the end of topic assessment questions into their own Google or Microsoft accounts, so they can assess pupils' knowledge on the topic...

This is an electronic version of the Teach Computing Curriculum summative assessment for the Year 3 unit - events and actions in programming. The links below enable teachers to duplicate a copy of the end of topic assessment questions into their own Google or Microsoft accounts, so they can assess pupils' knowledge...

These resources have been created for Year 3 pupils in line with the LKS2 science, maths, computing, art and design technology curriculum.

This series of practical STEAM activities have been produced by Rolls Royce for Year 3 pupils. Within the collection there is an art and design, engineering, maths, science and technology activity which can be used to enhance existing pupil knowledge or to teach a key area of the LKS2 Science, Maths, Design...

This is an electronic version of the Teach Computing Curriculum summative assessment for the Year 4 unit - The Internet. The links below enable teachers to duplicate a copy of the end of topic assessment questions into their own Google or Microsoft accounts, so they can assess pupils' knowledge on the topic.

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This is an electronic version of the Teach Computing Curriculum summative assessment for the Year 4 unit - Repetition in shapes. The links below enable teachers to duplicate a copy of the end of topic assessment questions into their own Google or Microsoft accounts, so they can assess pupils' knowledge on the topic...

These resources have been created for Year 4 pupils in line with the LKS2 science, maths, computing, art and design technology curriculum.

Rolls Royce has produced this series of practical STEAM activities for Year 4 pupils. Within the collection there is an art and design, engineering, maths, science and technology activity which can be used to enhance existing pupil knowledge or to teach a key area of the LKS2 Science, Maths, Design Technology or...

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