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Showing 214 results
Instant Maths Ideas are aimed at teachers of Key Stage Three but could also be appropriate for use with other age groups. The complete resource contains all eight subject topics together with appropriate resource materials. Each topic has also been included as a separate resource for ease of use. Each topic...
This report gives details of a series of computing lessons designed to relate fundamental concepts of database use and design to children in Primary and Secondary Education (ages of 6 to 16). The skills and concepts developed in...
This report from Ofsted looks at the provision for excluded pupils. Schools and local authorities are required to provide full-time and suitable education for pupils from day six of fixed-period and permanent exclusions. This survey evaluates the extent to which a sample of schools and local authorities were...
Students who play with objects, listen to music or find other...
Written in 2009 by the Department for Children, Schools and families, this resource sets out the government's support for behaviour in schools at that time.
Design Club is a social enterprise set up to help children become design thinkers. We create industry-standard resources to help people run design thinking clubs and workshops for 9-13 year olds.
This set of resources contains everything you need to run a Design Club taster project: worksheets, a delivery...
The dice uses sparkles and a code to make them flash randomly. What is the probability of the same numbers being picked and does that mean it is truly random? It is also relevant here to think about nets and dice shape.
The Cre8ate maths project has provided a set of materials to support the teaching of mathematics in the context of digital design. The resources include Designing Logos, Maths in Art, Programming and Working with Photos, which will involve students in a variety of activities, allowing them to apply their...
This Pedagogics resource displays a quote from Dr Haim Ginott entitled "I have come to a frightening conclusion".
ENTHUSE Partnership funding enables groups of four to eight schools and colleges to work together, with support from STEM Learning on a two-year intensive programme to raise aspiration and achievement in STEM subjects. Each Partnership can access up to £20,000 worth of support, including face-to-face CPD, in-school...
A short starter activity for students of all ages. It would make a good introduction to lessons on robotics or artificial intelligence and could spark a discussion on how neural networks might be used to create human-like behaviour. Equally, when discussing HCI design, it might move the debate beyond keyboard and...
This summary was produced by the Department for Education in 2012 to support schools with their behaviour policy. This document summarises the legal powers and duties that govern behaviour and attendance in school at the time of writing, and explains how they apply to teachers, governing bodies, pupils and parents...
In this video from Osiris Educational Bill Rodgers discusses the essential skills that enable teachers to be a confident classroom leader with...